Super Smash Bros. Brawl: Difference between revisions

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'''''Super Smash Bros. Brawl''''', known in Japan as ''Dairantō Sumasshu Burazāzu Ekkusu'' (大乱闘スマッシュブラザーズX), often abbreviated as ''SSBB'' or simply as ''Brawl'', is the third installment in the ''Super Smash Bros.'' series crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the [[Wii]] video game console.  
'''''Super Smash Bros. Brawl''''', known in Japan as ''Dairantō Sumasshu Burazāzu Ekkusu'' (大乱闘スマッシュブラザーズX), often abbreviated as ''SSBB'' or simply as ''Brawl'', is the third installment in the ''Super Smash Bros.'' series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the [[Wii]] video game console.  


Like its predecessors, the object of ''Brawl'' is to knock an opponent off the screen. It features a greatly expanded single-player mode known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring FMV cut scenes and playable characters from the game. Like all Smash games, ''Brawl'' supports multiplayer battles with up to four combatants, but it is the first game of its franchise to feature online battles, via the Nintendo WiFi Connection.
Like its predecessors, the object of ''Brawl'' is to knock an opponent off the screen. It features a greatly expanded single-player mode known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring FMV cutscenes and playable characters from the game. Like all ''Smash'' games, ''Brawl'' supports multiplayer battles with up to four combatants, but it is the first game of its franchise to feature online battles, via the Nintendo Wi-Fi Connection.


== Problems ==
== Problems ==
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