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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Super Mario Strikers.jpg|300px]] | ||
|developer | |developer = Next Level Games | ||
|publisher | |publisher = Nintendo | ||
|released | |series = Mario Strikers | ||
|released = {{vgrelease|EU=November 18, 2005|NA|December 5, 2005}}{{vgrelease|JP=January 19, 2006|AUS=April 6, 2006}} | |||
|genre | |genre = Sports, Soccer | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-super-mario-strikers | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
{{Problems/ | {{Problems/GC Widescreen Auto}} | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== Incorrect Loading Animation === | |||
Prior to {{revision|5.0-5874}}, the loading animation requires RealXFB to display properly. After {{revision|5.0-5874}}, the loading screen requires XFB to texture only to be disabled to display properly. | |||
{{ | {{YouTube|YvzzeomJ_t8|Missing Load Animation No XFB at 1.47sec|br}} | ||
| | }}}} | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|xfb2texonly = Off | |||
|xfb2texonlynotes = Show loading animations | |||
}} | }} | ||
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{{testing/entry|revision=7442|OS=Windows 7|CPU=Intel Core i5 @ 2.8GHz|GPU=NVIDIA GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}} | {{testing/entry|revision=7442|OS=Windows 7|CPU=Intel Core i5 @ 2.8GHz|GPU=NVIDIA GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}} | ||
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}} | {{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-776|OS= elementary OS|CPU=Intel Core i3-330m|GPU=NVIDIA GeForce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}} | {{testing/entry|revision=3.0-776|OS=elementary OS|CPU=Intel Core i3-330m|GPU=NVIDIA GeForce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}} | ||
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Runs excellent, just a few audio glitches (minor).|tester=Dratal}} | {{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Runs excellent, just a few audio glitches (minor).|tester=Dratal}} | ||
{{testing/entry|revision=3.5-1387|OS=Windows 8|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60FPS, but some audio glitches.|tester=}} | {{testing/entry|revision=3.5-1387|OS=Windows 8|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60FPS, but some audio glitches.|tester=}} | ||
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{{testing/entry|revision=4.0-5416|OS=Windows 7|CPU=Intel Core i7-3770K @ 4GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}} | {{testing/entry|revision=4.0-5416|OS=Windows 7|CPU=Intel Core i7-3770K @ 4GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}} | ||
{{testing/entry|revision=4.0-5825|OS=Windows 8.1|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}} | {{testing/entry|revision=4.0-5825|OS=Windows 8.1|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}} | ||
{{testing/entry|revision=4.0-8961|OS=Windows 10|CPU=Intel Core i5-6600K|GPU=NVIDIA GeForce GTX 970|result=Direct3D. 1920x1080, AAx4,forced AFx16. Constant 60 fps, no glitches. Everything is okay.|tester=}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1= | |vid1=E6VxYhoSkfQ|cap1=Mario Strikers Charged multiplayer highlights on Dolphin 5.0 - The Retro Byte | ||
|vid2= | |vid2=YvzzeomJ_t8|cap2=Super Mario Strikers on Dolphin Wii/GC Emulator | ||
|vid3= | |vid3=TbqMOxkI2pA|cap3=Super Mario Strikers on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
}} | }} | ||
{{Navigation/Mario Sports}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |