WWE '12: Difference between revisions

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60 bytes added ,  17 March 2016
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=4.0-8057|OS=Windows 7|CPU=Intel Core i7-5500U @ 2.4GHz)|GPU=NVIDIA GeForce 820M & Intel HD Graphics 5500|result=The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.
{{testing/entry|revision=4.0-9135|OS=Windows 7|CPU=Intel Core i7-5500U @ 2.4GHz)|GPU=NVIDIA GeForce 820M & Intel HD Graphics 5500|result=The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The Opening + TitanTron videos are messed up to fix them '''Turn off Texture Filtering''' and '''Turn off Anisotropic Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.


My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio.
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio.
Graphics : 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.|tester=Anonymous}}
Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.|tester=Anonymous}}
{{testing/end}}
{{testing/end}}


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