WWE '12: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0- | {{testing/entry|revision=4.0-9135|OS=Windows 7|CPU=Intel Core i7-5500U @ 2.4GHz)|GPU=NVIDIA GeForce 820M & Intel HD Graphics 5500|result=The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The Opening + TitanTron videos are messed up to fix them '''Turn off Texture Filtering''' and '''Turn off Anisotropic Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine. | ||
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. | My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. | ||
Graphics : 2x native resolution, No AA, | Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.|tester=Anonymous}} | ||
{{testing/end}} | {{testing/end}} | ||