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(→Dungeon Map Display Issue: The image was creating wrapping issues. Switched to the image template and placed the long caption outside of the image thumbnail. I think that's the best way to approach it?) |
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===Dungeon Map Display Issue=== | ===Dungeon Map Display Issue=== | ||
While this is the only Pokémon Mystery Dungeon game that is on consoles, there is an issue in which causes the in-game map display to not load areas properly, it will only load the dots and crosses of enemy Pokémon, items and wonder tiles on the map display, but no outlining is shown, until the camera zooms in and then moving in or out of a room. Opening up the menu will however refresh the map display, making it display properly temporarily. But it won't solve the issue. Players have to continue opening up the menu every time in order to refresh the map again. There is no known fix for this issue, yet. | While this is the only Pokémon Mystery Dungeon game that is on consoles, there is an issue in which causes the in-game map display to not load areas properly, it will only load the dots and crosses of enemy Pokémon, items and wonder tiles on the map display, but no outlining is shown, until the camera zooms in and then moving in or out of a room. Opening up the menu will however refresh the map display, making it display properly temporarily. But it won't solve the issue. Players have to continue opening up the menu every time in order to refresh the map again. There is no known fix for this issue, yet. | ||
{{Image|WPAJ01-BugReport01.png|Map Display Issue|br}} | |||
The screenshot above shows how the map layout will only display items (as blue dots), before the menu is opened. | |||
== Configuration == | == Configuration == |