Ōkami: Difference between revisions

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24 bytes added ,  24 March 2011
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===EFB Effect===
===EFB Effect===
Refer {{issue|4317}}
The game uses some sort of effect that looks quite bad on high resolutions, creating pixelated ghosting and an annoying blurred look. EFB to Ram shows this accurately. EFB to Texture doesn't show it accurately, freezing the effect, but shows that the game without said effect could look far better then it does with it. Unfortunately, it is not possible to outright disable EFB, the game's video freezes if EFB is turned off. Changing EFB scaling to anything other then Integral or Fractional appears to only make the image blurrier.
The game uses some sort of effect that looks quite bad on high resolutions, creating pixelated ghosting and an annoying blurred look. EFB to Ram shows this accurately. EFB to Texture doesn't show it accurately, freezing the effect, but shows that the game without said effect could look far better then it does with it. Unfortunately, it is not possible to outright disable EFB, the game's video freezes if EFB is turned off. Changing EFB scaling to anything other then Integral or Fractional appears to only make the image blurrier.


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[[File:Okami-EFBtoTexture.jpg|thumb|left|400px| EFB to Texture creates a ghost of the frame it was disabled on. However, it gives a glimpse of what the game could look like without the effect, and it is clearer then with the effect. Unfortunately, there appears to be no way to turn off or correct the EFB effect. (taken on 1080p)]]
[[File:Okami-EFBtoTexture.jpg|thumb|left|400px| EFB to Texture creates a ghost of the frame it was disabled on. However, it gives a glimpse of what the game could look like without the effect, and it is considerably clearer. Unfortunately, there appears to be no way to turn off or correct the EFB effect at present. (taken on 1080p)]]
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