Star Fox Adventures: Difference between revisions

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→‎Problems: Not 100% sure on the second one, could someone confirm? I couldn't reproduce. Shadows are definitely fixed.
(Username rename (MaJoR => MayImilae))
(→‎Problems: Not 100% sure on the second one, could someone confirm? I couldn't reproduce. Shadows are definitely fixed.)
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


=== Shadows ===
=== <s>Shadows</s> ===
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly. If you still see issues, try toggling fast-depth; as some GPUs may vary.
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly. If you still see issues, try toggling fast-depth; as some GPUs may vary.
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}


=== Flickering Silhouetted HUD ===
Fixed by {{revision|5.0-5404}}
 
=== <s>Flickering Silhouetted HUD</s> ===
in Direct3D 11, HUD will occasionally flicker silhouettes over them. This usually happens when trying to shoot at monster with Fire Blaster (in battle stance).
in Direct3D 11, HUD will occasionally flicker silhouettes over them. This usually happens when trying to shoot at monster with Fire Blaster (in battle stance).
Fixed by {{revision|5.0-5404}}


=== Glow Effects ===
=== Glow Effects ===
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