79,225
edits
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image = [[File:CelDamageGC.jpg|300px]] | |||
|developer = Pseudo Interactive | |developer = Pseudo Interactive | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|released = {{vgrelease|NA=January 7, 2002|EU=May 3, 2002}} | |released = {{vgrelease|NA=January 7, 2002|EU=May 3, 2002}} | ||
|genre = Action, Vehicular combat | |genre = Action, Vehicular combat | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-cel-damage | |forumlink = http://forums.dolphin-emu.org/Thread-gc-cel-damage | ||
}} | }} | ||
Line 14: | Line 14: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Textures</s> === | |||
=== Textures === | When using the game's default graphical setting, Cartoon Render, Dolphin renders textures and lighting in Cel Damage incorrectly. However, the unlockable Plastic Render setting emulates like how it would on a console. Refer {{issue|4364}}, fixed in revision {{revision|5.0-5934}} | ||
When using the game's default graphical setting, Cartoon Render, Dolphin renders textures and lighting in Cel Damage incorrectly. However, the unlockable Plastic Render setting emulates like how it would on a console. Refer {{issue|4364}}, {{ | |||
{{image|Cel_Damage_Toon_Render.png|A scene from the main intro, using the Cartoon Render setting.}} | {{image|Cel_Damage_Toon_Render.png|A scene from the main intro, using the Cartoon Render setting.}} | ||
{{image|Cel_Damage_Plastic_Render.png|A scene from the main intro, using the Plastic Render setting.|br}} | {{image|Cel_Damage_Plastic_Render.png|A scene from the main intro, using the Plastic Render setting.|br}} | ||
}}}} | }}}} | ||
== Enhancements == | |||
=== 16:9 Widescreen === | |||
<pre>$16:9 Widescreen Region-Free | |||
C2201CD8 00000002 | |||
C062E5F0 EC8400F2 | |||
FC602050 00000000 | |||
042CB470 3F2A0000 | |||
042CBDF0 3FAAAAAB</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
0406F35C 38600000 | |||
04265548 00000014 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
Line 42: | Line 58: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=PU6sjHMkUak|cap1=Dolphin Emulator 4.0.2 - Cel Damage (1080p HD) - Nintendo GameCube | |vid1=PU6sjHMkUak|cap1=Dolphin Emulator 4.0.2 - Cel Damage (1080p HD) - Nintendo GameCube | ||
Line 47: | Line 64: | ||
|vid3=iP_n_Oxjvk4|cap3=Cel Damage [Gamecube] Dolphin 5.0 [1080p HD] | |vid3=iP_n_Oxjvk4|cap3=Cel Damage [Gamecube] Dolphin 5.0 [1080p HD] | ||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |