6,906
edits
Progress Continues
We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
No edit summary |
mNo edit summary |
||
Line 3: | Line 3: | ||
|developer = Irem | |developer = Irem | ||
|publisher = Irem | |publisher = Irem | ||
|series = Image Fight | |||
|released = '''PC Engine'''<br/>{{vgrelease|JP=December 18, 1992}}'''Virtual Console'''<br/>{{vgrelease|JP=December 11, 2007}} | |released = '''PC Engine'''<br/>{{vgrelease|JP=December 18, 1992}}'''Virtual Console'''<br/>{{vgrelease|JP=December 11, 2007}} | ||
|genre = Shoot 'em up | |genre = Shoot 'em up | ||
|modes = Single-player | |modes = Single-player | ||
Line 13: | Line 13: | ||
'''''Image Fight II''''' is a vertically scrolling sci-fi shoot-em-up, and a sequel to [[Image Fight]]. Gameplay mechanics are similar to those of the previous game: green containers must be shot at to reveal power-ups of various colors and shapes; some of these enhance the ship's primary weapon, change the direction of the shot, or attach a head weapon with different properties (lasers, missiles, etc.) to the ship. Some of the stages take place in closed environments, where careful manipulation of the ship is required. Stages typically end in boss battles. Anime-style cutscenes with voice-overs advance the story between the stages and reveal information about the protagonist's past and personal life. | '''''Image Fight II''''' is a vertically scrolling sci-fi shoot-em-up, and a sequel to [[Image Fight]]. Gameplay mechanics are similar to those of the previous game: green containers must be shot at to reveal power-ups of various colors and shapes; some of these enhance the ship's primary weapon, change the direction of the shot, or attach a head weapon with different properties (lasers, missiles, etc.) to the ship. Some of the stages take place in closed environments, where careful manipulation of the ship is required. Stages typically end in boss battles. Anime-style cutscenes with voice-overs advance the story between the stages and reveal information about the protagonist's past and personal life. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
Line 40: | Line 39: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:TurboGrafx-16 games]] | [[Category:TurboGrafx-16 games]] |
edits