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Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Laser Hockey - Neon Tubes === | |||
The neon tubes in the Laser hockey game do not look correct if an internal resolution of more than 1x is used and "Scaled EFB Copy" is enabled. Disabling "Scaled EFB Copy" fixes the problem but causes other errors like unsharp textures. | |||
{{image|Wii_Play_1xIR_Laser_hockey.png|Correct emulation. 1x internal resolution.}} | |||
{{image|Wii_Play_6xIR_Laser_hockey.png|6x internal resolution.|br}} | |||
=== Mii Face Corruption === | === Mii Face Corruption === | ||
Mii faces will show wrong, some NPC faces will even duplicate the player Mii's. This is often seen on old Wii games that use Miis. This can be adressed by using Single Core or Deterministic Dual Core. | Mii faces will show wrong, some NPC faces will even duplicate the player Mii's. This is often seen on old Wii games that use Miis. This can be adressed by using Single Core or Deterministic Dual Core. |
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