Wii Play

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Wii Play
WiiPlay.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Wii Games
Platform(s) Wii
Release date(s) JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
NA February 12, 2007
KO April 26, 2008
TW July 12, 2008
Genre(s) Party
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Wii Play
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Wii Play is a party game developed and produced by Nintendo as a supplementary title bundled within the Wii controller retail pack. Wii Play consists of nine games. All games are designed for 2 players, but can also be played either by a single player, or a single player with a computer-controlled second player. No Nunchuks are required for any of the games; however, players can use a Nunchuk as a substitute for the D-Pad for the Tanks! game if they wish. Wii Play received a sequel in 2011 entitled Wii Play: Motion which takes advantage of the Wii MotionPlus.

Problems

Mii Face Corruption

Mii faces will show wrong, some NPC faces will even duplicate the player Mii's. This is often seen on old Wii games that use Miis. This can be adressed by using Single Core or Deterministic Dual Core. Single core mode is default since 5.0-11217.

Find Mii - Flashlight

The flashlight didn't show up, making the "dark" levels impossible to complete. Fixed by 5.0-568.

Fishing

It's extremely difficult, perhaps impossible, to catch fish with an emulated Wii Remote. Use a real Wii Remote to address this. This was fixed in 5.0-10056.

Billiards

Due to the complex Wii Remote movements required this mini-game is nearly unplayable using emulated controllers. Use a real Wii Remote to address this. This was fixed in 5.0-10056.

Enhancements

Laser Hockey - Neon Tubes Bloom

The neon tubes in the game Laser hockey render incorrectly if an internal resolution of more than 1x is used and Scaled EFB Copy is enabled. Disabling Scaled EFB Copy fixes it, but makes some Textures display at lower resolution.

As of 5.0-16786, you may use Graphics Mods to remove the bloom altogether or make it be less noticeable by rendering the bloom at native resolution.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Internal Resolution 1x Render Laser Hockey correctly

Version Compatibility

The graph below charts the compatibility with Wii Play since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7714 Windows 7 AMD Phenom II X3 720 @ 3 GHz NVIDIA GeForce GTX 460 Perfect: 60FPS with DX9 and 4X AA DoctorMobius
r7723 Mac OS X 10.6.8 Intel Core i3 @ 3.06 GHz ATI Radeon HD 4670 Broken, crashes instantly
3.0-458 Windows 7 AMD Athlon II X3 450 @ 3.4 GHz AMD Radeon HD 6670 50~60FPS Faefdsedf
5.0-2951 Windows 7 Intel Celeron G1610 @ 2.6 GHz Intel HD Graphics A LOT of bugs, not recommended to play unless you have a real Wii Remote and a way to connect it. Mii faces almost always show wrong. EblfIYH

Gameplay Videos