79,225
edits
Line 58: | Line 58: | ||
{{testing/entry|revision=3.0-441|OS=Windows 7|CPU=AMD FX-6100|GPU=AMD Radeon HD 6870|result=Perfect|tester=AlbusDlx}} | {{testing/entry|revision=3.0-441|OS=Windows 7|CPU=AMD FX-6100|GPU=AMD Radeon HD 6870|result=Perfect|tester=AlbusDlx}} | ||
{{testing/entry|revision=3.0-441|OS=Windows 7|CPU=Intel|GPU=NVIDIA GeForce GTX 550 Ti|result=Crashes on remix 6. Don't trust Albus|tester=Anon}} | {{testing/entry|revision=3.0-441|OS=Windows 7|CPU=Intel|GPU=NVIDIA GeForce GTX 550 Ti|result=Crashes on remix 6. Don't trust Albus|tester=Anon}} | ||
{{testing/entry|revision=3.0-804|OS=Windows 8|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Mostly 60FPS, with some slowdowns towards 40FPS at remix 4. Fixes many remix crashes of earlier versions. Remix transitioning as said by MyDreamName is fixed, though specifically, music stutters/slows down at remix 4 halfway and on, messing up your timing on that remix. Tested on a full completion save file to pass badly emulated | {{testing/entry|revision=3.0-804|OS=Windows 8|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Mostly 60FPS, with some slowdowns towards 40FPS at remix 4. Fixes many remix crashes of earlier versions. Remix transitioning as said by MyDreamName is fixed, though specifically, music stutters/slows down at remix 4 halfway and on, messing up your timing on that remix. Tested on a full completion save file to pass badly emulated mini-games.|tester=Anon}} | ||
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i7-3615QM @ 3.3GHz|GPU=NVIDIA GeForce GT 640M|result=Absolutely perfect. No slowdowns or crashes unlike 3.0. The only things I have noticed are lines on Shrimp Shuffle and a slowdown after you press A+B on the title screen, which lasts for under a second, so it doesn't matter.|tester=Anon}} | {{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i7-3615QM @ 3.3GHz|GPU=NVIDIA GeForce GT 640M|result=Absolutely perfect. No slowdowns or crashes unlike 3.0. The only things I have noticed are lines on Shrimp Shuffle and a slowdown after you press A+B on the title screen, which lasts for under a second, so it doesn't matter.|tester=Anon}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60FPS|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 8|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60FPS|tester=Zcair}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60FPS|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60FPS|tester=Zcair}} | ||
{{testing/entry|revision=4.0-2474|OS=Windows 7|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio | {{testing/entry|revision=4.0-2474|OS=Windows 7|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio back-end, that version is severe deviation of the sound that's XAudio2. If you can afford to spec to recommend the DSound. There is not much difference between DSP-LLE and DSP-HLE, already.|tester=TOM}} | ||
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core 2 Quad Q8300|GPU=AMD Radeon HD 7870|result=Needs store EFB to RAM instead of texture and XFB enabled to fix the Micro-Row and Shrimp Shuffle levels, even with these options the game runs constantly in 60FPS and is perfectly emulated.|tester=Pit-O-Matic}} | {{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core 2 Quad Q8300|GPU=AMD Radeon HD 7870|result=Needs store EFB to RAM instead of texture and XFB enabled to fix the Micro-Row and Shrimp Shuffle levels, even with these options the game runs constantly in 60FPS and is perfectly emulated.|tester=Pit-O-Matic}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-6500 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1050 TI|result=Amazing from what I've tested. Solid 60FPS.|tester=Jakeem4}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-6500 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1050 TI|result=Amazing from what I've tested. Solid 60FPS.|tester=Jakeem4}} | ||
{{testing/entry|revision=5.0-300|OS=Windows 10|CPU=Intel Celeron G1820 @ 2. | {{testing/entry|revision=5.0-300|OS=Windows 10|CPU=Intel Celeron G1820 @ 2.7GHz|GPU=Intel HD Graphics (Haswell)|result=Save from occasional drops on some mini games(my machine is not too powerful), the game runs flawlessly at 60FPS. You need to apply corrections for Micro-row (1/2) and Shrimp Suffle to work. Here's the stuff you need to copy to the game's .ini, to make it easier.[http://pastebin.com/x5QTTxdV SOME01.ini]|tester=clorophilla}} | ||
{{testing/entry|revision=5.0-8715|OS=Windows 10|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-8715|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics (Ivy Bridge GT1)|result=Other than the mini-game select screen (That ran at around 45-50 FPS), the game ran perfectly at 60FPS without even a little drop, even the most demanding game ran at least at 61 FPS (with unlimited frame rate). The "Store EFB Copies to Texture Only" needs to be defaulted to avoid a screen freeze in micro-row and their appearances in remixes. Audio was perfect with WASAPI back-end, with practically no lag. There is a minor graphic bug in the Shrimp Shuffle mini-game that separates textures, it's almost unnoticeable, if you see it please disable "Force Texture Filtering"|tester=EblfIYH}} | ||
{{testing/end}} | {{testing/end}} | ||