F-Zero GX: Difference between revisions

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Move Missing Boulder Shadows to Problems, really we shouldn't cover it at all here as Direct3d is non-default, but we apparently make an exception for this popular title.
(→‎Gameplay Videos: So many deleted videos)
(Move Missing Boulder Shadows to Problems, really we shouldn't cover it at all here as Direct3d is non-default, but we apparently make an exception for this popular title.)
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{{image|F-ZeroGX-widescreen-boulder-shadow.jpg|Broken shadows|br}}
{{image|F-ZeroGX-widescreen-boulder-shadow.jpg|Broken shadows|br}}


=== Missing Boulder Shadows ===
In Chapter 2 of F-Zero GX, the boulders that roll across the track can have no shadows in Direct3D. These shadows use a feature known as "LogicOps" which D3D11 on Windows 7 does not support. To see the shadows properly, use the OpenGL or Vulkan backend, or use revisions newer than {{revision|5.0-5404}} for Windows 8/10. See {{issue|7183}}.
<!-- Shared problem with Star Fox Adventures. View other shared problems at [[Template talk:Problems]]. -->
{{image|F-ZeroGX-Boulders-Direct3D.png|Direct3D}}
{{image|F-ZeroGX-Boulders-OpenGL.png|OpenGL|br}}


=== Powersliding Glitch ===
=== Powersliding Glitch ===
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=== Emblem Editor Cursor Issues ===
=== Emblem Editor Cursor Issues ===
When using the emblem editor, the cursor's position will fail to correctly update on Medium and Fast Texture Cache Accuracy levels. To fix, use "Safe."
When using the emblem editor, the cursor's position will fail to correctly update on Medium and Fast Texture Cache Accuracy levels. To fix, use "Safe."
=== Missing Boulder Shadows ===
In Chapter 2 of F-Zero GX, the boulders that roll across the track can have no shadows in Direct3D. These shadows use a feature known as "LogicOps" which D3D11 on Windows 7 does not support. To see the shadows properly, use the OpenGL or Vulkan backend, or use revisions newer than {{revision|5.0-5404}} for Windows 8/10. See {{issue|7183}}.
<!-- Shared problem with Star Fox Adventures. View other shared problems at [[Template talk:Problems]]. -->
{{image|F-ZeroGX-Boulders-Direct3D.png|Direct3D}}
{{image|F-ZeroGX-Boulders-OpenGL.png|OpenGL|br}}


===<s> Heat Effect/Blur </s>===
===<s> Heat Effect/Blur </s>===

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