Resident Evil 4: Difference between revisions

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→‎Testing: ##GHz to ## GHz mass edit
m (made the problem fixes more readable and added them to the configuration tab)
(→‎Testing: ##GHz to ## GHz mass edit)
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works good|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Works good|tester=ultramann}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 965 Quad-core @ 3.4GHz|GPU=AMD Radeon HD 6870|result=Very minor GFX glitches, rare crashing, 80-100% speed, occasional sound glitches|tester=ChaosZeroX}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 965 Quad-core @ 3.4 GHz|GPU=AMD Radeon HD 6870|result=Very minor GFX glitches, rare crashing, 80-100% speed, occasional sound glitches|tester=ChaosZeroX}}
{{testing/entry|revision=3.0-721|OS=Windows 7|CPU=Intel Core i5-750 @ 2.66GHz|GPU=NVIDIA GeForce GTS 250|result=Smaller slowdowns in big areas. No crashes so far.|tester=}}
{{testing/entry|revision=3.0-721|OS=Windows 7|CPU=Intel Core i5-750 @ 2.66 GHz|GPU=NVIDIA GeForce GTS 250|result=Smaller slowdowns in big areas. No crashes so far.|tester=}}
{{testing/entry|revision=3.0-776|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=ATI Radeon HD 5870|result=Some artifacts on the sides of the screen with widescreen hack but looks good. Cannot see through infrared scope.|tester=gsilver}}
{{testing/entry|revision=3.0-776|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=ATI Radeon HD 5870|result=Some artifacts on the sides of the screen with widescreen hack but looks good. Cannot see through infrared scope.|tester=gsilver}}
{{testing/entry|revision=3.0-796|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.5GHz|GPU=NVIDIA GeForce 560 Ti|result=Audio loop problem fixed! RE4 is PERFECT now. (Actual revision is b2a01dc34813)|tester=Linear}}
{{testing/entry|revision=3.0-796|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.5 GHz|GPU=NVIDIA GeForce 560 Ti|result=Audio loop problem fixed! RE4 is PERFECT now. (Actual revision is b2a01dc34813)|tester=Linear}}
{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works pretty well. Frame rate is close to 30FPS most of the time. Audio suffers from some issues (with DSP HLE). Every time a code cache clearing occurs, the framerate permanently drops below 15FPS: I have to close the game and restart it to fix this. Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Works pretty well. Frame rate is close to 30FPS most of the time. Audio suffers from some issues (with DSP HLE). Every time a code cache clearing occurs, the framerate permanently drops below 15FPS: I have to close the game and restart it to fix this. Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=AMD FX-4170 @ 4.2GHz|GPU=NVIDIA GeForce 210|result=The emulator crashes when you start a new game.|tester=raidenninjamgs4}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=AMD FX-4170 @ 4.2 GHz|GPU=NVIDIA GeForce 210|result=The emulator crashes when you start a new game.|tester=raidenninjamgs4}}
{{testing/entry|revision=4.0-1349|OS=Windows 7|CPU=AMD Athlon II X2 255 @ 3.1GHz|GPU=AMD Radeon HD 5770|result=Full framerate (30FPS game) despite slow hardware. Very rare crash when starting new game, no problems noticed after that. Note that the game was made to fake 16:9 on 4:3 TVs, so playing on a 16:9 monitor will result in annoying borders whatever you do. PAL version tested, enable 60Hz mode at the start.|tester=pinumbernumber}}
{{testing/entry|revision=4.0-1349|OS=Windows 7|CPU=AMD Athlon II X2 255 @ 3.1 GHz|GPU=AMD Radeon HD 5770|result=Full framerate (30FPS game) despite slow hardware. Very rare crash when starting new game, no problems noticed after that. Note that the game was made to fake 16:9 on 4:3 TVs, so playing on a 16:9 monitor will result in annoying borders whatever you do. PAL version tested, enable 60Hz mode at the start.|tester=pinumbernumber}}
{{testing/entry|revision=4.0-2879|OS=Windows 10|CPU=Intel Core i5-6200U @ 2.3GHz|GPU=NVIDIA GeForce GTX 950M|result=30 FPS ok most of the time. Some slowdown occurs sometimes after loading a new room, but seems random behaviour. When it happens, game speed never come back to 30 FPS, so I must restart to fix. Always crashes in the hall of water, when walking on the yellow right switch, even if it's the first switch activated. So, impossible to play more of the game...|tester=Monsieurjplus}}
{{testing/entry|revision=4.0-2879|OS=Windows 10|CPU=Intel Core i5-6200U @ 2.3 GHz|GPU=NVIDIA GeForce GTX 950M|result=30 FPS ok most of the time. Some slowdown occurs sometimes after loading a new room, but seems random behaviour. When it happens, game speed never come back to 30 FPS, so I must restart to fix. Always crashes in the hall of water, when walking on the yellow right switch, even if it's the first switch activated. So, impossible to play more of the game...|tester=Monsieurjplus}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, 60FPS using lowest internal resolution, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, Skip EFB enabled, set your computer to high performance.|tester=Talos}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, 60FPS using lowest internal resolution, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, Skip EFB enabled, set your computer to high performance.|tester=Talos}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-870 @ 3.89GHz|GPU=NVIDIA GeForce GTX 1080|result=Over all runs well in 3* Native, with DirectX 12 backend. A few crashes at different points in the game but got past them after 1 or two restarts. I have also noticed my FPS will drop from 30 to 25-27. This happens usually after loading a saved state. It seems best not to load saved state files, or this drop in FPS and cracked audio will start. Do not save the game (in game or save state) if this happens. Restart and make sure the game is running stable before saving or it will save the error too, and run bad from then on. A nice emulation, with very smooth controls.|tester=Beastmode1080}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-870 @ 3.89 GHz|GPU=NVIDIA GeForce GTX 1080|result=Over all runs well in 3* Native, with DirectX 12 backend. A few crashes at different points in the game but got past them after 1 or two restarts. I have also noticed my FPS will drop from 30 to 25-27. This happens usually after loading a saved state. It seems best not to load saved state files, or this drop in FPS and cracked audio will start. Do not save the game (in game or save state) if this happens. Restart and make sure the game is running stable before saving or it will save the error too, and run bad from then on. A nice emulation, with very smooth controls.|tester=Beastmode1080}}
{{testing/end}}
{{testing/end}}


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