Ripping Games: Difference between revisions

Jump to navigation Jump to search
m
General maintenance with AutoWikiBrowser in Bot mode
(→‎Wii Discs: Someone mixed up GB and GiB)
m (General maintenance with AutoWikiBrowser in Bot mode)
 
Line 20: Line 20:


=== Joining Split Files ===
=== Joining Split Files ===
A disc image in split parts will need to be joined before dolphin can read it. A simple command from command prompt and terminal can do it! Use the example command for your system. Use the "cd" command to change directory to the file's location. The example command assumes CleanRip's "GAMEID.part#.iso" filename nomenclature, and creates "GAMEID.iso". The part files can be deleted after the joined file is created.
A disc image in split parts will need to be joined before dolphin can read it. A simple command from command prompt and terminal can do it! Use the example command for your system. Use the "cd" command to change directory to the file's location. The example command assumes CleanRip's "GAMEID.part#.iso" filename nomenclature, and creates "GAMEID.iso". The part files can be deleted after the joined file is created.


{|
{|
Line 35: Line 35:


== Ripping Discs Using USB Loader GX ==
== Ripping Discs Using USB Loader GX ==
A Wii or vWii with the latest version of [http://sourceforge.net/projects/usbloadergx/ USB Loader GX] and certain cIOS (such as [https://github.com/davebaol/d2x-cios/ d2x-cios]) installed can rip Wii game discs. The Wii system may also be able to rip GameCube game discs as long as [https://code.google.com/p/diosmios/ DIOS MIOS] is installed. Wiis sold after late 2011 and Wii Us lack the GameCube controller and memory card ports, and can make no use of DIOS MIOS. CleanRip is recommended over USB Loader GX for not requiring any cIOS and it does not leave out any data when ripping (USB Loader GX leaves out unused data).
A Wii or vWii with the latest version of [https://sourceforge.net/projects/usbloadergx/ USB Loader GX] and certain cIOS (such as [https://github.com/davebaol/d2x-cios/ d2x-cios]) installed can rip Wii game discs. The Wii system may also be able to rip GameCube game discs as long as [https://code.google.com/p/diosmios/ DIOS MIOS] is installed. Wiis sold after late 2011 and Wii Us lack the GameCube controller and memory card ports, and can make no use of DIOS MIOS. CleanRip is recommended over USB Loader GX for not requiring any cIOS and it does not leave out any data when ripping (USB Loader GX leaves out unused data).


The USB Loader GX will ask the user two options when inserting a game disc: Install or Mount DVD drive; choose "Install". It will begin the ripping process to the storage device:
The USB Loader GX will ask the user two options when inserting a game disc: Install or Mount DVD drive; choose "Install". It will begin the ripping process to the storage device:
Line 63: Line 63:
== Retrieving Game Saves ==
== Retrieving Game Saves ==
=== GameCube Memory Card ===
=== GameCube Memory Card ===
A homebrewed Wii with GameCube memory card ports or GameCube with [http://www.gc-forever.com/wiki/index.php?title=SDGecko SD Gecko] is required.
A homebrewed Wii with GameCube memory card ports or GameCube with [https://www.gc-forever.com/wiki/index.php?title=SDGecko SD Gecko] is required.


Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's a homebrew app that can transfer save files between a real GameCube Memory Card and an SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card<!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible for the data that was created with Dolphin to be added back into the real GameCube Memory Card using GCMM and an SD card.
Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's a homebrew app that can transfer save files between a real GameCube Memory Card and an SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card<!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible for the data that was created with Dolphin to be added back into the real GameCube Memory Card using GCMM and an SD card.

Navigation menu