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We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Emulation Information == | == Emulation Information == | ||
=== Game Boy Advance ↔ GameCube Connectivity === | === Game Boy Advance ↔ GameCube Connectivity === | ||
This title supports GameBoy Advance connection, which can be used via joybus emulation. | This title supports GameBoy Advance connection, which can be used via joybus emulation. As of {{revision|5.0-14690}} Dolphin now has mGBA built in for GBA connectivity features. Simply set a GBA (Integrated) to the controllers you wish to connect and ensure you have a GBA BIOS configured in the Options → Configuration → GameCube and everything else with connecting will be handled automatically. | ||
If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. | If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. mGBA 0.9.0 or newer and the latest VBA-M SVNs should be supported. Please follow each emulator's instructions for Joybus connectivity in order to connect to Dolphin. | ||
To connect GBA in game: | To connect GBA in game: | ||
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{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>NES Games: Bad Graphics</s> === | === <s>NES Games: Bad Graphics</s> === | ||
NES games are distorted by default. | NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | ||
}}}} | }}}} | ||
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=== 60Hz PAL === | === 60Hz PAL === | ||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode. | In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode. | ||
==== English ==== | ==== English ==== | ||
<pre>$60Hz | <pre>$60Hz | ||
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{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}} | {{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}} | ||
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}} | {{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}} | ||
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly. | {{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly. RealXFB no longer causes issues. GBA Linking works|tester=JMC47}} | ||
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}} | {{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}} | ||
{{testing/end}} | {{testing/end}} |