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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Perfect, full speed 60fps. Slight crackling in screen transitions.|tester=jedivulcan}} | {{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Perfect, full speed 60fps. Slight crackling in screen transitions.|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-424|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.07GHz|GPU=nVidia GeForce GTX 570|result=Fully playable at 60 fps with OpenGL. Round start lag a bit(during camera rotation). SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual|tester=Skullbot}} | {{testing/entry|revision=3.0-424|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.07GHz|GPU=nVidia GeForce GTX 570|result=Fully playable at 60 fps with OpenGL. Round start lag a bit(during camera rotation). SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual|tester=Skullbot}} | ||
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Full speed ingame. Menu slows down at 40 fps.|tester=Faefdsedf}} | |||
{{testing/end}} | {{testing/end}} | ||
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