PokéPark Wii: Pikachu's Adventure: Difference between revisions

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→‎Problems: Snapshots are now working in JITIL.
(→‎Configuration: Using JITIL is recommended from 3.0-484 onward)
(→‎Problems: Snapshots are now working in JITIL.)
Line 20: Line 20:
*[http://www.youtube.com/watch?v=YS0o_82af54 NPC warp example video]
*[http://www.youtube.com/watch?v=YS0o_82af54 NPC warp example video]


=== Snapshots ===
=== <s>Snapshots</s> ===
JIT Recompiler is necessary for the game's internal "snapshot" utility. To progress through the game, Pokepark requires you to take at least one snapshot as part of a mandatory tutorial. Attempting to take a screenshot with JITIL recompiler will result in a crash. Once past the tutorial the game is fully playable without this feature, so you can freely use JITIL Recompiler past that point.
Taking snapshots using JITIL Recompiler instead of JIT will no longer result in a crash, meaning the mandatory snapshot tutorial can now be passed using JITIL. This should be true in {{revision|3.0-484}} at least.


Snapshots will be processed incorrectly if using EFB Copy to Texture, for correct screenshots you must use EFB Copy to RAM. It does not matter if the Snapshot is correctly processed or not, it will still satisfy the mandatory snapshot for the tutorial.
Keep in mind however that snapshots taken with EFB Copy to Texture will still display incorrectly.


=== <s>Hang Post Menu</s> ===
=== <s>Hang Post Menu</s> ===
Game intro is working fine, but after the intro movie it will not start the game and will be stuck at loading animation. This issue was resolved in {{revision|3.0-436}}. See {{issue|2917}}.
Game intro is working fine, but after the intro movie it will not start the game and will be stuck at loading animation. This issue was resolved in {{revision|3.0-436}}. See {{issue|2917}}.


== Configuration ==
== Configuration ==
Anonymous user

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