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PokéPark Wii: Pikachu's Adventure
|PokéPark Wii: Pikachu's Adventure|
|Release date(s)|| JP December 5, 2009|
EU July 9, 2010
AUS September 23, 2010
NA November 1, 2010
|Input methods||Wii Remote|
|GameIDs||R8AE01, R8AP01, R8AJ01|
PokéPark Wii: Pikachu's Adventure is the second Wii incarnation of the Pokémon video game franchise.
Snapshots will not display correctly with EFB Copies to Texture Only. Disable EFB Copies to Texture Only to fix them. The mandatory snapshot tutorial requires functioning snapshots to continue the game.
Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.
|Off||Required for snapshot utility only|
The graph below charts the compatibility with PokéPark Wii: Pikachu's Adventure since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Ubuntu 11.10||AMD Athlon 64 X2 @ 2.8GHz||NVIDIA GeForce GTS 250||Negative, the game does not want to play the story mode!||RyDroid|
|Windows 7||Intel Core i5||Negative, same as above.||Dolphin emulator team|
|Windows 7||Intel Core i5-2300 @ 3GHz||NVIDIA GeForce GT 430||Crashes after first cutscene.||MiniBolt|
|Windows 7||Plays at full speed with 30FPS, no crashes or any bugs (I think It works in and with no problem). Use Default settings.||Mega Mike|
|Windows 7||AMD Phenom 2 X4 955BE||ATI Radeon HD 5850||Playable, runs fine with ~30FPS.||Despia|
|Windows 7||Intel Core 2 Duo e8600 @ 3.6GHz||ATI Radeon HD 4850||Playable, appears to lose around 5-10FPS compared to prior revisions however.||RupeeClock|
|Ubuntu 11.10||AMD Athlon 64 X2 @ 2.8GHz||NVIDIA GeForce GTS 250||Playable (including the story mode).||RyDroid|
|Windows 7||AMD Phenom II X4 850 @ 3.3GHz||NVIDIA GeForce GTX 560||Perfect, always 30FPS, no problems with sound, 100% playable||Zero|
|Windows 8.1||AMD FX-8320||AMD Radeon 7870||No problems||Zcair|
|Windows 7||AMD APU A10-7700K||AMD Radeon R7 Series||No problems||Zcair|