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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 250|result=(18-25) FPS|tester=Rafi}} | {{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 250|result=(18-25) FPS|tester=Rafi}} | ||
{{testing/entry|revision=3.0-413|OS=Windows 7 x86|CPU=Intel Core i3 2120 @ 3.3GHz|GPU=nVidia GeForce GT 520|result=playable speed 20-25 FPS i have some audio problems|tester=mohamed}} | {{testing/entry|revision=3.0-413|OS=Windows 7 x86|CPU=Intel Core i3 2120 @ 3.3GHz|GPU=nVidia GeForce GT 520|result=playable speed 20-25 FPS i have some audio problems|tester=mohamed}} | ||
{{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13Ghz|GPU=nVidia GeForce 9400M|result=Playable, but in day stages, sound stutters. Avg. emulation speed is about 60%. When using a real Wiimote, boosting is difficult on the ground; it has to be shaken at just the right speed or it won't happen. It's easier to just use a Classic Controller instead.|tester=Ac}} | |||
{{testing/end}} | {{testing/end}} | ||
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