Monster Hunter Tri: Difference between revisions

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Alot of the problems listed here are really old (2 years), and have been there for a looong time. Just did a little testing with the game, and I never saw any of them. So I just cleared them out.
(Alot of the problems listed here are really old (2 years), and have been there for a looong time. Just did a little testing with the game, and I never saw any of them. So I just cleared them out.)
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== Problems ==
== Problems ==
===Freezing in main menu===
To prevent crashes, use {{revision|4830}} or enable EFB Scaled Copy and disable blooming before entering in game (Config => Graphics => D3D9 => Enable Hotkeys, after one can use 7 to enable/disable blooming)
===Black Player Textures===
Player skin textures go black once exiting the village (armor displays just fine). Fix this by using a blend build of Dolphin ({{revision|4830}}) to disable blooming before leaving the village. Remember to Enable Hotkeys (Config => Graphics => D3D9 => Enable Hotkeys). Then one can use 7 to enable/disable blooming.
Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are :
#Run Dolphin.exe
#Press Config -> Plugins -> Change the graphics to D3D9
#Enter the graphics settings
#Go to advance and choose '''EFB copy to RAM'''
#Play the game
#Inside the game (at village) press '''ALT+TAB''' to bring up the main Dolphin
#Change the settings to '''EFB copy to TEXTURE'''
#Continue the game
(If you enabled hotkeys like explained before,you can just use the "5" key to switch between EFB copy modes)
In some cases errors may occur when using the ALT+TAB function. In such case play the game in windowed mode.
For more details, see [http://www.youtube.com/watch?v=fXBegpW6MYI this video].
One can download {{revision|4830}} here: [http://dolphin-emulator.com/download.html?rev=4830&bit=32&os=win 32-bit] / [http://dolphin-emulator.com/download.html?rev=4830&bit=64&os=win 64-bit]
===Unknown Pointer Address===
Exiting town will sometimes result in an "Unknown pointer address prefix 30, report this to the devs: 0x30380000 Continue?" error. This can be addressed by using the following patches, refer {{issue|3324}}:
0x805DD6D4:dword:0x60000000
0x805DD6D8:dword:0x60000000
0x805DD6DC:dword:0x60000000
0x809E491C:dword:0x60000000
0x809E5F94:dword:0x60000000
0x809E5F98:dword:0x60000000


=== Incorrect Bloom Rendering ===
=== Incorrect Bloom Rendering ===
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== Configuration ==
== Configuration ==
{{Config
{{Config
|skipcpuefbaccess      = On
|skipcpuefbaccessnotes = Solves some overlay problem and gains a huge speedboost
|efbscaledcopy        = On
|efbscaledcopynotes    = Prevent crashes if you are using newer builds. Otherwise, use {{revision|4830}}
|efbcopy              = RAM
|efbcopynotes          = Switching to "Texture" post game start fixes black player textures
}}
}}


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