XG3: Extreme G Racing: Difference between revisions

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That problem never matched with the forums anyway, so I'm cutting out the old stuff and just leaving the new entry. Some improvements.
(That problem never matched with the forums anyway, so I'm cutting out the old stuff and just leaving the new entry. Some improvements.)
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|publisher    = Acclaim Entertainment
|publisher    = Acclaim Entertainment
|series        = Extreme-G
|series        = Extreme-G
|released      = {{vgrelease|NA=November 27, 2001|PAL=May 3, 2002}}
|genre        = Racing
|genre        = Racing
|modes        = Single-Player, Multiplayer
|modes        = Single-Player, Multiplayer
|platforms    = [[NintendoGameCube]]
|platforms    = [[GameCube]]
|input        = Gamepad
|input        = GameCube Controller
}}
}}


'''''XG3: Extreme G Racing''''', or XGIII, or more commonly known as Extreme-G 3, is a futuristic racing game for the [[Nintendo GameCube]] and PlayStation 2. It was developed by Acclaim Cheltenham and published by Acclaim Entertainment. It was released for the PlayStation 2 in North America on August 21, 2001, in Europe on August 31, 2001, and in Japan on September 12, 2002. It was released for the GameCube in North America on November 27, 2001, in Europe on May 3, 2002, and in Japan on March 15, 2002.
'''''XG3: Extreme G Racing''''', or ''XGIII'', or more commonly known as ''Extreme-G 3'', is a futuristic racing game for the [[Nintendo GameCube]] developed by Acclaim Cheltenham and published by Acclaim Entertainment.
 
XG3 is a fast-paced futuristic/extreme racing game. Players start at the lowest and slowest classes at first, and use skilled racing and a wide variety of weapons and defensive items to climb up to higher classes. Unlike other games of its type, some simulator aspects are present in the game, like the presence of the sound barrier.


== Problems ==
== Problems ==
===Hanging===
On revisions higher than {{revision|4314}} special settings need to be used to avoid hanging on a black screen before the title screen appears. The PAL version can be started if Vsync and FPS Throttle are Off and Audio Throttle is On to control the speed, but such doesn't work for the NTSC version.


Correction:
=== Hanging ===
The above is no longer true (if it ever was, I don't know).
"Enable Idle Skipping" in the General config needs to be OFF for the game to work in recent revisions like 3.0-721-dirty.
"Enable Idle Skipping" in the General config simply needs to be OFF for the game to work in later revisions like 3.0-721-dirty. Nothing else needs to be set for this game to work flawless.


== Configuration ==
== Configuration ==
{{Config
{{Config
|accuratetexturecache      = Position 4
|idleskipping = Off
|accuratetexturecachenotes =
|idleskippingnotes =  
|audiothrottle        = On
|audiothrottlenotes    =  
}}
}}


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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Racing games]]

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