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edits
Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-367|OS=Windows 7 x64|CPU=Intel Core i3 @ 3.1GHz|GPU=nVidia GeForce GTX 550 Ti|result=Works great after setting the frame limit to Audio instead of Auto.|tester=Axlyted}} | {{testing/entry|revision=3.0-367|OS=Windows 7 x64|CPU=Intel Core i3 @ 3.1GHz|GPU=nVidia GeForce GTX 550 Ti|result=Works great after setting the frame limit to Audio instead of Auto.|tester=Axlyted}} | ||
{{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i3 @ 3.2GHz|GPU=ATI Radeon HD 5570|result=Slow. Average of 20-25 FPS, with some major drops in certain areas.|tester=}} | {{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i3 @ 3.2GHz|GPU=ATI Radeon HD 5570|result=Slow. Average of 20-25 FPS, with some major drops in certain areas.|tester=}} | ||
{{testing/entry|revision=3.0-765|OS=Windows 7 x64|CPU=Intel Core i7-3612QM 2.1GHz|GPU=nVidia GeForce GT 630M|result=Good but drops down to 18 FPS after state load. Doesn't clear code.|tester=Squall}} | {{testing/entry|revision=3.0-765|OS=Windows 7 x64|CPU=Intel Core i7-3612QM @ 2.1GHz|GPU=nVidia GeForce GT 630M|result=Good but drops down to 18 FPS after state load. Doesn't clear code.|tester=Squall}} | ||
{{testing/end}} | {{testing/end}} | ||