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I'm using Dolphin 3.0-766-dirty, and I don't know this is a bug or if it is supposed to work like this. When I set the framelimit to a number, say 50 frames per second, Dolphin will render the half of that number of frames per second, so a framelimit of 50 frames per second gives me 25 rendered frames per second. Just thought I should post it here, and hope that somebody sees it, and either explains framelimit to me or tests it on their version of Dolphin. | I'm using Dolphin 3.0-766-dirty, and I don't know this is a bug or if it is supposed to work like this. When I set the framelimit to a number, say 50 frames per second, Dolphin will render the half of that number of frames per second, so a framelimit of 50 frames per second gives me 25 rendered frames per second. Just thought I should post it here, and hope that somebody sees it, and either explains framelimit to me or tests it on their version of Dolphin. | ||
--[[User:Markussss|Markussss]] 17:17, 23 September 2012 (CEST) | --[[User:Markussss|Markussss]] 17:17, 23 September 2012 (CEST) | ||
Ask this kind of thing on the forum please. As for how it relates to the performance guide, frame limiting was not designed to improve performance. That's frame skipping. - [[User:MaJoR|MaJoR]] 05:55, 24 September 2012 (CEST) |