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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{Test Entry|revision=3.0-796|OS=Windows 7 x64|CPU=Intel Core i7-2600 @ 3.5GHz|GPU=nVidia GeForce 560Ti|result=Audio loop problem fixed! RE4 is PERFECT now. (Actual revision is b2a01dc34813)|tester=Linear}} | {{Test Entry|revision=3.0-796|OS=Windows 7 x64|CPU=Intel Core i7-2600 @ 3.5GHz|GPU=nVidia GeForce 560Ti|result=Audio loop problem fixed! RE4 is PERFECT now. (Actual revision is b2a01dc34813)|tester=Linear}} | ||
{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works pretty well. Frame rate is close to 30 FPS most of the time. Audio suffers from some issues (with DSP HLE). Every time a code cache clearing occurs, the framerate permanently drops below 15 FPS: I have to close the game and restart it to fix this. Tested with default settings and DSP HLE.|tester=Nolendil}} | {{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works pretty well. Frame rate is close to 30 FPS most of the time. Audio suffers from some issues (with DSP HLE). Every time a code cache clearing occurs, the framerate permanently drops below 15 FPS: I have to close the game and restart it to fix this. Tested with default settings and DSP HLE.|tester=Nolendil}} | ||
{{Test Entry|revision=3.5|OS=Windows 8 x64|CPU=AMD FX-4170 | {{Test Entry|revision=3.5|OS=Windows 8 x64|CPU=AMD FX-4170 @ 4.2GHz|GPU=nVidia GeForce 210|result=The emulator crashes when you start a new game.|tester=raidenninjamgs4}} | ||
{{testing/end}} | {{testing/end}} | ||