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(ZCompLoc update. I don't have the game, so I mined neobrain and Starscream for the specifics. Derp fix.) |
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|series = ''Tony Hawk'' | |series = ''Tony Hawk'' | ||
|genre = Sports, Skateboarding | |genre = Sports, Skateboarding | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-3 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-3 | ||
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== Problems == | == Problems == | ||
=== Invisible Characters === | === Invisible Characters === | ||
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility, and D3D9 is incapable of supporting it. If your system or backend cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See {{issue|4881}}, {{issue|4841}}, [http://forums.dolphin-emu.org/showthread.php?tid=24770 ZCompLoc forum thread], [https://forums.dolphin-emu.org/Thread-green-notice-development-thread-zcomploc-testing-update-now-with-d3d11-version ZCompLoc testing thread]. | This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility, and D3D9 is incapable of supporting it. If your system or backend cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See {{issue|4881}}, {{issue|4841}}, [http://forums.dolphin-emu.org/showthread.php?tid=24770 ZCompLoc forum thread], [https://forums.dolphin-emu.org/Thread-green-notice-development-thread-zcomploc-testing-update-now-with-d3d11-version ZCompLoc testing thread]. |