Mario Golf: Toadstool Tour: Difference between revisions

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{{testing/entry|revision=3.5-1388|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=ATI Radeon HD 6970|result=Perfectly playable.Full frame rate and only minor graphical glitches using DirectX11. I used HLE, EFB to RAM and Cache Accuracy to Safe.|tester=haddockd}}
{{testing/entry|revision=3.5-1388|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=ATI Radeon HD 6970|result=Perfectly playable.Full frame rate and only minor graphical glitches using DirectX11. I used HLE, EFB to RAM and Cache Accuracy to Safe.|tester=haddockd}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is playable in OpenGL but major graphical glitches are present. There are more graphical glitches in Direct 3D 11 backend. Game speed is not consistent. In game meshes stretch (seems to aim towards the hole). AA works but AF does not.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is playable in OpenGL but major graphical glitches are present. There are more graphical glitches in Direct 3D 11 backend. Game speed is not consistent. In game meshes stretch (seems to aim towards the hole). AA works but AF does not.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Glitches in menu but not in game. Did first drive : too slow, 4fps|tester=hivaoa}}
{{testing/end}}
{{testing/end}}


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