F-Zero AX: Difference between revisions

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135 bytes removed ,  26 January 2014
The credit patch is no longer required, added patches for unemulated HW, added note about using DSP LLE if you want to access the test menu
(The credit patch is no longer required, added patches for unemulated HW, added note about using DSP LLE if you want to access the test menu)
Line 18: Line 18:
*The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
*The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
*Cheats must be enabled  
*Cheats must be enabled  
*To boot game you need patch. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.'':
*If you want to access the Test menu you must use DSP LLE.
<pre>+$DI Seed Blanker
*To boot the game you need the following patch. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.'':
0x80000000:dword:0x00000000
<pre>+$Emulation Bug Fixes
0x80000004:dword:0x00000000
0x80180DB8:dword:0x48000054
0x80000008:dword:0x00000000</pre>
0x80180E1C:dword:0x48000054
*The below patch must be used. It will give you 99 Credits so you can play the game. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.''
0x80175710:dword:0x60000000
<pre>+$99 credits
0x80175714:dword:0x60000000
0x80690AC0:dword:0x00000063</pre>
0x801756AC:dword:0x60000000
+$English
0x800DF698:dword:0x38000000</pre>
 
*Triforce titles are currently controlled via the GameCube input.
*Triforce titles are currently controlled via the GameCube input.


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