F-Zero AX: Difference between revisions
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The credit patch is no longer required, added patches for unemulated HW, added note about using DSP LLE if you want to access the test menu
(The credit patch is no longer required, added patches for unemulated HW, added note about using DSP LLE if you want to access the test menu) |
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*The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube. | *The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube. | ||
*Cheats must be enabled | *Cheats must be enabled | ||
*To boot game you need patch. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.'': | *If you want to access the Test menu you must use DSP LLE. | ||
<pre>+$ | *To boot the game you need the following patch. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.'': | ||
<pre>+$Emulation Bug Fixes | |||
0x80180DB8:dword:0x48000054 | |||
0x80180E1C:dword:0x48000054 | |||
0x80175710:dword:0x60000000 | |||
0x80175714:dword:0x60000000 | |||
0x801756AC:dword:0x60000000 | |||
+$English | |||
0x800DF698:dword:0x38000000</pre> | |||
*Triforce titles are currently controlled via the GameCube input. | *Triforce titles are currently controlled via the GameCube input. | ||