Def Jam: Fight for NY: Difference between revisions

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testing + cleanup
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(testing + cleanup)
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== Problems ==
== Problems ==
=== Videos ===
=== Cutscenes ===
Cinematics are a mess. Use Real <abbr title="eXternal Frame Buffer">XFB</abbr> to fix them, but that has low resolution and pixelated graphics.
Cinematics can display incorrectly. Use Real <abbr title="eXternal Frame Buffer">XFB</abbr> to fix them, however this will lock Dolphin to 1x Internal Resolution. As of {{revision|4.0-4432}}, Real XFB no longer fixes issues with cinematics.


=== Sound ===
=== <s>Sound Broken in HLE</s> ===
There is no background music or voices with DSP HLE, only sound effects can be heard. Using DSP LLE resolves this problem.
There is no background music or voices with DSP HLE, only sound effects can be heard. Using DSP LLE resolves this problem. Fixed sometime before {{revision|4.0-720}}.


=== Long Loading ===
=== <s>Long Loading</s> ===
Before a fight begins, the loading times are incredibly long.
Before a fight begins, the loading times are incredibly long. Fixed sometime before {{revision|4.0-720}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dspengine            = LLE
|dspenginenotes        = HLE doesn't output voices or BGM
|mmu                  = On
|mmunotes              = Required to work
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|7257|***|Sound, video, and loading issues}}
{{VersionCompatibilityVersion|7257|***|Sound, video, and loading issues}}
{{VersionCompatibilityVersion|4.0-4432|****|Pre-rendered cutscenes display incorrectly}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Playable at full speed, but there are sound, video, and loading issues|tester=ThatLuciano}}
{{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Playable at full speed, but there are sound, video, and loading issues|tester=ThatLuciano}}
{{testing/entry|revision=4.0-720|OS=Windows 7 x64|CPU=AMD Phenom II x6 1090T|GPU=nVidia GeForce GTX 560|result=Playable at full speed. No problem with video or sound. 100% Perfect. My video settings: Enable idle Skipping = OFF. MMU Speed ​​Hack ON. Framelimit put in "Audio" (No Auto "). Graphics with OpenGL are perfect.|tester=Rostack}}
{{testing/entry|revision=4.0-720|OS=Windows 7 x64|CPU=AMD Phenom II x6 1090T|GPU=nVidia GeForce GTX 560|result=Playable at full speed. No problem with video or sound. 100% Perfect. My video settings: Enable idle Skipping = OFF. MMU Speed ​​Hack ON. Framelimit put in "Audio" (No Auto "). Graphics with OpenGL are perfect.|tester=Rostack}}
{{testing/entry|revision=4.0-4432|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Fully playable, though it can slow down to 80%-90% when doing big combos or special moves. A bit more stable in 4-player fights, since it renders at 30fps. All the pre-rendered cutscenes have vertical lines across them and can stutter a bit, unable to fix this with any settings. Completely randomly during fights I've had a "FIFO is Overflowed" message appear, but it didn't crash, after hitting yes I was able to continue playing. Able to beat half the game without major issues.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


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