Bad Boys: Miami Takedown: Difference between revisions

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== Problems ==
== Problems ==
=== Audio ===
Audio plays incorrectly in this game with HLE. Use LLE for accurate sound.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dspengine = LLE
|dspenginenotes = Needed for accurate sound ingame
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|4.0-4803|****|Needs LLE}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-4803|OS=Linux Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Needs LLE or else audio will play slowed down and crackle really badly. With LLE, emulation seems perfect, didn't notice any glitches with gameplay and all cutscenes/transitions/menus work fine. However the game often slows down to as low as 70%, especially during explosions or while many people are firing at once. The slowdown isn't that bad though and the game is playable regardless.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


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