Super Smash Bros. Melee: Difference between revisions

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{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6700M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6700M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Working 99%. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. "Force texture Filtering" must be on to fix multiple shadows bug.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Working 99%. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. "Force texture Filtering" must be on to fix multiple shadows bug.|tester=Kilobytez95}}
{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel i5-4670K @ 4.0 GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel i5-4670K @ 4GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-2879|OS=Windows 7 x64|CPU=Intel Celeron G1630 @ 2.8 GHz|GPU=nVidia GeForce GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}
{{testing/entry|revision=4.0-2879|OS=Windows 7 x64|CPU=Intel Celeron G1630 @ 2.8GHz|GPU=nVidia GeForce GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}
{{testing/entry|revision=4.0-3178|OS=Windows 7 x64|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=nVidia GeForce 610M|result=Fully playable @ 50 FPS (PAL version). Some FPS drop at the very beginning of some fights for less than a 1/4 seconds.|tester=HauruI}}
{{testing/entry|revision=4.0-3178|OS=Windows 7 x64|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=nVidia GeForce 610M|result=Fully playable @ 50 FPS (PAL version). Some FPS drop at the very beginning of some fights for less than a 1/4 seconds.|tester=HauruI}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=60FPS, all modes work, no framerate drop at Fountain of Dreams unless increasing internal resolution. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=60FPS, all modes work, no framerate drop at Fountain of Dreams unless increasing internal resolution. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black.|tester=Xerxes}}

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