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Progress Continues
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-71|OS=Windows 7 x64|CPU=Intel Pentium E6300 @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Playable | {{testing/entry|revision=3.0-71|OS=Windows 7 x64|CPU=Intel Pentium E6300 @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Playable 60FPS (NTSC)--> Lots of graphical glitches in menus, but works well once you get in-game.|tester=axfelix}} | ||
{{testing/entry|revision=4.0-263|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=nVidia GeForce GT 650M|result=Playable | {{testing/entry|revision=4.0-263|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=nVidia GeForce GT 650M|result=Playable 60FPS (NTSC) --- Intro cinematic are majorly glitched, but menus are only slightly glitched. Shadows overlap characters in-game.|tester=nos770}} | ||
{{testing/entry|revision=4.0-720|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T|GPU=nVidia GeForce GTX 560|result=Playable | {{testing/entry|revision=4.0-720|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T|GPU=nVidia GeForce GTX 560|result=Playable 60FPS. Graphics with Direct3D are perfect. |tester=Rostack}} | ||
{{testing/end}} | {{testing/end}} | ||