SSX 3: Difference between revisions

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3 bytes removed ,  28 May 2015
m
Text replacement - "(\d+) FPS" to "$1FPS"
(Added new test result)
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{{Test Entry|revision=7688|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.88GHz|GPU=ATI Radeon HD 5850|result=Sound gets very choppy sometimes and framerate drops a bit sometimes, especially on mid-race and race start, but perfect otherwise. Using DSP LLE Recompiler.|tester=ImpishRazor}}
{{Test Entry|revision=7688|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.88GHz|GPU=ATI Radeon HD 5850|result=Sound gets very choppy sometimes and framerate drops a bit sometimes, especially on mid-race and race start, but perfect otherwise. Using DSP LLE Recompiler.|tester=ImpishRazor}}
{{Test Entry|revision=3.0-578|OS=Windows 8 Customer Preview x64|CPU=AMD Phenom X4 9850 @ 2.8GHz|GPU=AMD Radeon HD 6950|result=Most sounds (radio big and such) don't play without DSP LLE, but even with that enabled, the sound becomes extremely choppy. I'd stick to HLE if you wanted to play this game.|tester=c3ntury9}}
{{Test Entry|revision=3.0-578|OS=Windows 8 Customer Preview x64|CPU=AMD Phenom X4 9850 @ 2.8GHz|GPU=AMD Radeon HD 6950|result=Most sounds (radio big and such) don't play without DSP LLE, but even with that enabled, the sound becomes extremely choppy. I'd stick to HLE if you wanted to play this game.|tester=c3ntury9}}
{{Test Entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=nVidia GT 650M|result=Game runs smoothly at 60 FPS, no audio problems. My optimal settings: Internal Resolution: 3x Native, Anisotropic Filtering: 16x, Fullscreen Resolution 2800x1800, DSP Emulator Engine: DSP LLE recompiler, Audio Backend: XAudio2. All other Dolphin settings are set to default.|tester=Pyro Paper Planes}}
{{Test Entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=nVidia GT 650M|result=Game runs smoothly at 60FPS, no audio problems. My optimal settings: Internal Resolution: 3x Native, Anisotropic Filtering: 16x, Fullscreen Resolution 2800x1800, DSP Emulator Engine: DSP LLE recompiler, Audio Backend: XAudio2. All other Dolphin settings are set to default.|tester=Pyro Paper Planes}}
{{Test Entry|revision=4.0-5944|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.67GHz|GPU=nVidia GTX 660|result=Game runs smoothly at 60 FPS, with some minor issues with the music and garbled videos. No obvious difference between HLE and LLE audio. |tester=}}
{{Test Entry|revision=4.0-5944|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.67GHz|GPU=nVidia GTX 660|result=Game runs smoothly at 60FPS, with some minor issues with the music and garbled videos. No obvious difference between HLE and LLE audio. |tester=}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|Ht-yn40js5Y|(60 FPS) Dolphin Emulator 4.0-4557 - SSX 3 (1080p HD) - Nintendo GameCube|}}
{{YouTube|Ht-yn40js5Y|(60FPS) Dolphin Emulator 4.0-4557 - SSX 3 (1080p HD) - Nintendo GameCube|}}
{{YouTube|Wbv5SGlLgRA|SSX 3 HD(1080p)|br}}
{{YouTube|Wbv5SGlLgRA|SSX 3 HD(1080p)|br}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Native 16:9 widescreen support (GCN)‎]]
[[Category:Native 16:9 widescreen support (GCN)‎]]

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