Sin & Punishment: Star Successor: Difference between revisions

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Text replacement - "cut-scene" to "cutscene"
(→‎Configuration: remove dated D3D9 recommendation)
m (Text replacement - "cut-scene" to "cutscene")
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=r7605|OS=Windows XP x86|CPU=AMD Athlon II 215 @ 3.45GHz x2|GPU=nVidia GeForce 7025|result=Game completed. Most time about 70-85% of speed, rarely drops to 35%. Minor gfx bug - then timespace bomb shoot the screen (EFB copies=texture), can be avoided if set "EFB copies" to "RAM", but you will get a blurry screen (raising internal resolution will not work). In cutscenes audio runs ahead. Used JIT recompiler to complete 1st level, after that used JITIL.|tester=†.fl.l).}}
{{testing/entry|revision=r7605|OS=Windows XP x86|CPU=AMD Athlon II 215 @ 3.45GHz x2|GPU=nVidia GeForce 7025|result=Game completed. Most time about 70-85% of speed, rarely drops to 35%. Minor gfx bug - then timespace bomb shoot the screen (EFB copies=texture), can be avoided if set "EFB copies" to "RAM", but you will get a blurry screen (raising internal resolution will not work). In cutscenes audio runs ahead. Used JIT recompiler to complete 1st level, after that used JITIL.|tester=†.fl.l).}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Full speed, no graphical glitches, cut-scenes gets out of sync. Playable.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Full speed, no graphical glitches, cutscenes gets out of sync. Playable.|tester=}}
{{testing/end}}
{{testing/end}}


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