679
edits
Progress Continues
We've already had 21549 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(Bringing up to parody with the wii version) |
m (Text replacement - "nVidia" to "NVIDIA") |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.7GHz|GPU= | {{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=Used Dol swapping. MP3 with LLE and EFB to Ram are difficult even for my system; it usually is at 60FPS but drops are common. I experienced all the problems listed above.|tester=MaJoR}} | ||
{{testing/entry|revision=3.5-392|OS=Windows 7 x64|CPU=Intel Core i7-2600k|GPU= | {{testing/entry|revision=3.5-392|OS=Windows 7 x64|CPU=Intel Core i7-2600k|GPU=NVIDIA GeForce GTX 560|result="Accurate VBeam emulation" enabled in properties file. Direct3D11 backend, EFB to texture, 2.5x resolution, DSP HLE and XAudio2. Tested in first Norion section - almost perfect emulation, slight slowdown when using Scan Visor, and the odd tiny audio blip. Dot glitch present. (PAL version.)|tester=-}} | ||
{{testing/end}} | {{testing/end}} | ||