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SpongeBob SquarePants: Battle for Bikini Bottom
SpongeBob SquarePants: Battle for Bikini Bottom | |
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Developer(s) | Heavy Iron Studios |
Publisher(s) | THQ |
Series | SpongeBob SquarePants |
Platform(s) | GameCube |
Release date(s) | AUS October 31, 2003 NA November 10, 2003 |
Genre(s) | Action, Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In an effort to cause the kind of global mayhem he has always dreamed of, the evil Plankton has set in motion his most diabolical plot ever to take over the world in SpongeBob SquarePants: Battle for Bikini Bottom . The fate of Bikini Bottom has been put in the hands (or small tentacles) of three unsuspecting heroes. Put your platform skills to the test as SpongeBob, Patrick, or Sandy Cheeks, with an array of insane new maneuvers and power-ups at your disposal. Explore a huge 3D world, encounter familiar friends, and finally put an end to Plankton's evil scheme.
Problems
There are no reported problems with this title.
Enhancements
Red Triangles
Translucent red flat planes appear on the ground in many areas /w IR >1x. This minor graphical glitch doesn't affect game play. This effect can be fixed by disabling Scaled EFB Copy. If playing at higher resolutions, enable Vertex Rounding. Resolved by enabling Vertex Rounding in 5.0-14810.
Box Outline
The outline of a box appears over the upper left corner of the screen /w IR >1x. Prior to Hybrid XFB in 5.0-5874 XFB Real must be enabled to remove it at IR 1x.
Resolved in 5.0-14810 by adding a patch to all versions of the game that fix the offset rendering.
16:9 Aspect Ratio Fix
The Widescreen Hack has clipping issues in this game that can be fixed with a Gecko Code. This is an updated version of the code that fixes the previous issue where the shadow would disappear.
NTSC
$16:9 Widescreen 043D07E0 3F400000 $Vertical Aspect 043D07E4 3F800000 $Horizontal Aspect 043D07E8 3F800000 $FOV 043D07F0 80134030 043D07F8 41000000 C2134024 00000003 3C808032 38600003 38844258 38A00006 60000000 00000000 04134028 48000005 C213402C 00000002 7E2802A6 3A310008 7E2803A6 00000000 C2134030 00000013 C222BE60 C262BE64 FE409890 EE529024 FC119800 41800010 EE319824 EE528824 FE209890 C262BE68 EE3104F2 EE5204F2 8A22BE6C 2C110001 40820020 8A22BE74 2C110001 41820014 EE318824 EE529024 3A200000 9A22BE6C 8A22BE74 2C110001 4182002C 3E20802B D2317DD0 FE208850 D2317DBC D2517DC4 C262BDDC EE73982A EE5204F2 FE409050 D242BDB4 4E800020 60000000 00000000 C213403C 00000004 3A200001 9A22BE6C 8222BE70 7E2903A6 4E800421 e3e10058 60000000 00000000 C20209AC 00000002 3883E178 38600003 60000000 00000000 040209b0 48113681 C20209B8 00000004 7C000278 3A200001 9A22BE6C 8222BE70 7E2903A6 4E800421 60000000 00000000 C2020A84 00000002 3884E178 38A00078 60000000 00000000 04020A88 481135A9 C2020A90 00000004 7C000278 3A200001 9A22BE6C 8222BE70 7E2903A6 4E800421 60000000 00000000 C20BAB60 00000002 38600003 38E00006 60000000 00000000 040bab64 480794CD C20BACFC 00000004 3A200001 9A22BE6C 8222BE70 7E2903A6 4E800421 e3e100f8 60000000 00000000 C20C3CA4 00000002 C0C29710 3A200001 9A22BE74 00000000 C21D0AB4 00000008 ED090024 8A22BE74 2C110001 4082002C C222BE60 FE404890 FC114800 4180000C FE408890 FE204890 ED089024 ED4A0472 3A200000 9A22BE74 60000000 00000000 C2245D4C 00000007 3A200001 9A22BE74 8222BE70 7E2903A6 4E800421 3A200000 9A22BE74 EC0004B2 D003000C C0030004 EC000472 D0030004 60000000 00000000 042363f0 C082BE78 0423642c C022BE78 C209913C 00000003 D0A10068 8222BE70 7E2903A6 4E800421 60000000 00000000 C2099168 00000004 3C608026 3A200001 9A22BE6C 8222BE70 7E2903A6 4E800421 60000000 00000000
PAL
$16:9 Widescreen 04003700 C0028C8C 04003704 EC010032 04003708 D0010008 0400370C 480BD1CC 040C08D4 4BF42E2C
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with SpongeBob SquarePants: Battle for Bikini Bottom since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4492 | Windows 7 | Intel Core i3 @ 2.53 GHz | Intel GMA X4500HD | Freezes at "Loading..." screen | CoolKirby |
r7719 | Windows 7 | Intel Core i3 @ 2.53 GHz | Intel GMA X4500HD | Playable, minor graphical and sound issues | CoolKirby |
3.0-235 | Mac OS X 10.7.3 | Intel Core i5 @ 2.7 GHz | AMD Radeon HD 6770M | Graphical errors render the game virtually unplayable. That is, if you're lucky enough to even get the game past the main menu. | Swiftwinter |
3.0-651 | Windows 7 | Intel Core i5 @ 2.9 GHz | Intel HD Graphics 3000 | Cutscene audio cuts out. Otherwise runs playably at 18-30FPS. (14-30FPS During Boss Fights) | ACE013 |
3.0-692 | Windows 7 | AMD Phenom II X4 810 | ATI Radeon HD 4600 | Works fine, but a lot of lag spikes. Cutscene audio is out of sync, maybe because of the FPS issues that I'm getting. | Goldtex |
3.5-1344 | Windows 7 | AMD Phemon II X4 955 @ 3.2 GHz | AMD Radeon HD 6850 | Menus run normally and at full speed. Upon entering game, constant rhythmic lag spikes. Otherwise running fine. | WinCamXP |
4.0.2 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | AMD Radeon HD 7970 | D3D9 & OGL cause the top left of the screen to be chewed up by a black & white rendering of Spongebob. Red triangles do not appear at 1x Resolution + No AA, but I'd personally take red triangles over 480p any day. AA reduces the effect on higher resolutions, but causes it on 1x. Otherwise, it plays like a charm. | WinCamXP |
4.0.2 | Mac OS X 10.11.2 | Intel Core i5 @ 2.4 GHz | Intel HD Graphics 3000 | Lots of problems even if you do the lowest settings you can have for playable gameplay it mostly averages 30 fps (which causes stuff like audio so slow hard to hear) it makes it hard to hear music and dialogue but thats minor , its playable if you use a low tech pc like me. | mgracer48 |
4.0-4963 | Xubuntu 14.04 | AMD A10-5800K @ 3.8 GHz | AMD Radeon HD 7660D | 1440x900 Full Speed, Sometimes drops to 48FPS in cutscenes. Be very careful with settings and game settings, turn speed up disc transfer rate off and skip EFB access from CPU off. | iBloodLust |
4.0-9175 | Mac OS X 10.11.2 | Intel Core i5 @ 2.4 GHz | Intel HD Graphics 3000 | Game doesn't even start | mgracer48 |
5.0 | Windows 10 | AMD FX-8320 @ 3.8 GHz | NVIDIA GeForce GTX 750 Ti | Game runs perfectly. No issues if you can get past the weird red triangles. | Joshe343 |
5.0 | Windows 10 | Intel Core i5 3470 | NVIDIA GeForce GTX 970 | Runs perfectly at 1080p. Enable real external frame buffer to remove the blue box and disable Scaled EFB Copy to fix the red triangles | MISSINGNO. |
5.0-5874 | Windows 10 | Intel Core i7-6700K @ 4.5Gghz | NVIDIA GeForce GTX 970 x2 | Blue box in top left corner with IR >1 | Kolano |
Gameplay Videos
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- Heavy Iron Studios (Developer)
- THQ (Publisher)
- SpongeBob SquarePants (Series)
- Australia (Release region)
- North America (Release region)
- 2003 (Initial release year)
- Action (Genre)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): AMD
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 4.0.2
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (Release): 5.0
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols