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Street Fighter II Turbo: Hyper Fighting
|Street Fighter II Turbo: Hyper Fighting|
|Platform(s)||Virtual Console, SNES|
JP July 11, 1993
NA/EU August, 1993
NA June 25, 2007
EU July 20, 2007
JP August 10, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
In Street Fighter II Turbo: Hyper Fighting they're back and they're badder than ever! Faster, stronger and with all new moves, twelve of the greatest fighters from across the globe are ready to do battle! Choose your champion and get ready for the big brawl as they try to earn the right to battle M. Bison for the title. And just when you think you've mastered it all, crank it up a notch and go TURBO!
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Street Fighter II Turbo: Hyper Fighting since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i7-7700k||NVIDIA GeForce 980 Ti||Flawless||IceStrike256|