Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Super Dodge Ball: Difference between revisions
(Created page with "{{Infobox VG |image = 300px |developer = Technōs Japan |publisher = {{vgrelease|JP=Technōs Japan|NA=Sony Imagesoft}} |platforms = N...") |
No edit summary |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
|developer = Technōs Japan | |developer = Technōs Japan | ||
|publisher = {{vgrelease|JP=Technōs Japan|NA=Sony Imagesoft}} | |publisher = {{vgrelease|JP=Technōs Japan|NA=Sony Imagesoft}} | ||
| | |series = Kunio-kun | ||
|released = '''NES'''<br/>{{vgrelease|JP=July 26, 1988|NA=June 1989|EU=1992}}'''Virtual Console'''<br/>{{vgrelease|JP=June 17, 2008|NA=September 22, 2008}} | |released = '''NES'''<br/>{{vgrelease|JP=July 26, 1988|NA=June, 1989|EU=1992}}'''Virtual Console'''<br/>{{vgrelease|JP=June 17, 2008|NA=September 22, 2008}} | ||
|genre = Sports, Dodgeball | |genre = Sports, Dodgeball | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
Line 13: | Line 13: | ||
This ain't elementary school and it sure as heck ain't gym class. This is '''''Super Dodge'''''. Control your team of six players to pummel the opposing team into submission using only the ball and your team's unique skills. Each player has his own special attacks and each team has their own unique attributes. | This ain't elementary school and it sure as heck ain't gym class. This is '''''Super Dodge'''''. Control your team of six players to pummel the opposing team into submission using only the ball and your team's unique skills. Each player has his own special attacks and each team has their own unique attributes. | ||
{{GlobalProblems}} | |||
{{ | |||
==Emulation Information== | |||
{{Problems/Famicom Microphone Support}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
Line 25: | Line 31: | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0-8445|****|Needs EFB2RAM}} | |||
{{VersionCompatibilityVersion|5.0|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 31: | Line 39: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Works OK. Requires EFB2RAM.|tester=JMC47}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:NES games]] | [[Category:NES games]] |
Latest revision as of 22:01, 7 March 2024
Super Dodge Ball | |
---|---|
Developer(s) | Technōs Japan |
Publisher(s) | JP Technōs Japan NA Sony Imagesoft |
Series | Kunio-kun |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP July 26, 1988 NA June, 1989 EU 1992 Virtual Console JP June 17, 2008 NA September 22, 2008 |
Genre(s) | Sports, Dodgeball |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
This ain't elementary school and it sure as heck ain't gym class. This is Super Dodge. Control your team of six players to pummel the opposing team into submission using only the ball and your team's unique skills. Each player has his own special attacks and each team has their own unique attributes.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Emulation Information
Famicom Microphone Support
As controllers supported by the official Japanese Wii Virtual Console releases did not have microphones, the original Famicom version's support for blowing into Player 2's microphone lacks the hardware to do so. Instead, the microphone functionality is mapped on Classic Controller and GameCube Controller to holding down L while rotating the right control stick. The Wii Remote sideways has no such mapping.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Dodge Ball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
Gameplay Videos
- Technōs Japan (Developer)
- Technōs Japan (Publisher)
- Japan (Release region)
- Sony Imagesoft (Publisher)
- North America (Release region)
- Kunio-kun (Series)
- Europe (Release region)
- 1988 (Initial release year)
- Sports (Genre)
- Dodgeball (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- NES games