Super Mario All-Stars: 25th Anniversary Edition: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Super Mario All-Stars: 25th Anniversary Edition
|image     = [[File:SuperMarioAll-StarsWii.jpg|300px‎]]
|image         = [[File:SuperMarioAll-Stars25.jpg|300px‎]] [[File:SuperMarioAll-StarsWii.jpg|300px‎]]
|developer = Nintendo
|developer     = Nintendo
|publisher = Nintendo
|publisher     = Nintendo
|series   = Super Mario Bros
|series       = ''Mario''
|released  = {{vgrelease|JP=October 21, 2010|AUS=December 2, 2010}}{{vgrelease|EU=December 3, 2010|KO=December 11, 2010|NA|December 12, 2010}}
|genre         = Platformer
|genre     = Compilation, Platform
|modes         = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (2)
|platforms     = [[Wii]], Super Nintendo
|input     = Wii Remote, Classic Controller, GameCube Controller
|input        = Wii Remote, Gamepad
|forumlink = http://forums.dolphin-emu.org/Thread-wii-super-mario-all-stars-25th-anniversary-edition
|compatibility = {{RatingsWii|name=Super Mario All-Stars: 25th Anniversary Edition}}
}}
}}


'''''Super Mario All-Stars: 25th Anniversary Edition'''''
'''''Super Mario All-Stars: 25th Anniversary Edition''''' is a video game compilation having the same contents as Super Mario All-Stars developed by Nintendo for the Wii. It was released in Japan on October 21, 2010, in Australia on December 2, 2010, in Europe on December 3, 2010, and in North America on December 12, 2010. The game is part of the celebration of the 25th anniversary of Super Mario Bros. and includes an emulated ROM of the original Super Mario All-Stars. The game is bundled with a 32-page book of Mario's history, and a 25.24-minute soundtrack audio CD of music through the whole series.
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Texture Cache Issues ===
Texture Cache Accuracy must be set to "Safe" to avoid delays in sprite updates with medium/fast.
}}}}
== Enhancements ==
=== Aspect Ratio Correction ===
The Widescreen Hack will not work for this game. The game is usually stretched with the Widescreen mode of the Wii. It can all be fixed with a Gecko code.
==== NA ====
<pre>$4:3 with Black Bars
C200CC74 00000006
3C803F5D 90820000
C2220000 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
04106BBC 60000000
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|accuratetexturecache   = Safe
|dualcorenotes        =
|accuratetexturecachenotes = Intermittent delays in sprite updates with medium/fast.
|idleskipping          =
 
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache     =  
|accuratetexturecachenotes =  
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              = RAM
|efbcopynotes          = Otherwise the output stretches off the screen
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            = DSP LLE recompiler
|dspenginenotes        = If HLE is used, audio is clicky and sounds seem to stick
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
|aspectratio          = Force 4:3
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5-1282|****|Minor correctable overstretch}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=3.5-1282|OS=Windows 7|CPU=Intel Core i7-2670QM @ 3.1GHz|GPU=AMD Radeon HD 6770M|result=Perfect fullspeed 50FPS PAL version, configuration: DSP HLE perfect sound, EFB to RAM fix screen outstretching, force texture filtering: make visuals less blocky|tester=huseinmk}}
{{testing/entry|revision=4.0-8627|OS=Windows 7|CPU=Intel Core i5 3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect.|tester=JMC47}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}
{{Navigation/Super Mario}}


[[Category:Wii games]]
[[Category:Wii games]]

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