Super Mario Galaxy: Difference between revisions
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===Extra Settings=== | ===Extra Settings=== | ||
DList Caching: Off; On results in various graphics issues. | DList Caching: Off; On results in various graphics issues. | ||
== Version Compatibility == | |||
{{VersionCompatibility}} | |||
{{VersionCompatibilityVersion|5457|****}} | |||
{{VersionCompatibilityClose}} | |||
== Testing == | == Testing == |
Revision as of 07:21, 17 December 2010
Super Mario Galaxy | |
---|---|
Developer(s) | Nintendo EAD Tokyo |
Publisher(s) | Nintendo |
Series | Mario |
Platform(s) | Wii |
Genre(s) | Platform |
Mode(s) | Single-player, cooperative multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Super Mario Galaxy is a 3D platform game developed and published by Nintendo for the Wii. It was released in Japan on November 1, 2007, the United States on November 12, 2007, Canada on November 14, 2007, Europe on November 16, 2007, Australia on November 27, 2007, South Africa on February 1, 2008 and South Korea on September 4, 2008. It is the third 3D platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine.
The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Levels are galaxies filled with minor planets and worlds, while gameplay is updated with gravity effects and new power-ups.
Super Mario Galaxy was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game has been hailed by several gaming websites as one of the best video games of all time.
A sequel, Super Mario Galaxy 2, was released in 2010.
Problems
Music
Music stops after a few minutes. A patch discussed here extends play for longer, but doesn't fully correct the issue.
Mario Lacks Eyes
Mario has no eyes (see picture), fixed in r5457.
Dolphin x86 Hangs before Credits
If using a 32-bit version of Dolphin the game will hang before the end credits play, refer issue 1170.
Inverted Reflections
Certain materials that reflect Mario have inverted reflections, refer issue 3106.
Improper Shininess
Shiny objects, such as coins and star bits, are not rendered correctly, refer issue 3041.
DList Caching Issues
Using DList Caching results in a variety of issues, such as odd squares around certain effects, refer issue 3155.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | /wo some textures are not rendered properly |
Disable Fog | On |
Extra Settings
DList Caching: Off; On results in various graphics issues.
Version Compatibility
The graph below charts the compatibility with Super Mario Galaxy since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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Gameplay Videos
- Nintendo EAD Tokyo (Developer)
- Nintendo (Publisher)
- Mario (Series)
- Pages with redlink series
- Platform (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Action-adventure games
- Wii games