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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Super-mario-galaxy-2-wii.JPG|300px]] | ||
|developer | |developer = Nintendo EAD Tokyo | ||
|publisher | |publisher = Nintendo | ||
|released | |series = Super Mario Bros, Super Mario Galaxy | ||
|released = {{vgrelease|NA=May 23, 2010}}{{vgrelease|JP=May 27, 2010|EU=June 11, 2010|AUS=June 30, 2010|TW=December 4, 2010|KO|January 20, 2011}} | |||
|genre | |genre = Platform | ||
|modes | |modes = Single-player, Co-op (2) | ||
|input | |input = Wii Remote + Nunchuk | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-wii-super-mario-galaxy-2--25931 | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
=== | {{Problems/Language Region Mismatch|JP=SB4J01, SB4W01|NA=SB4E01|EU=SB4P01|KO=SB4K01}} | ||
The Wii | |||
=== Wii Remote Lag When Collecting Starbits === | |||
The Wii Remote slows down when collecting starbits. To remedy this, go to Dolphin Controller Configuration Window and disable (untick) '''Enable Speaker Data''' and this will mute the Wii Remote speaker, fixing the starbit slowdown problem. Seems like it might have something to do with the computer's Bluetooth dongle not granting enough bandwidth for the Wii Remote to receive the sounds and transmit controls at the same time. It's a problem bound to PC hardware and driver, you can also try [[Bluetooth Passthrough]]. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Boss Roars === | === <s>Boss Roars</s> === | ||
Boss roar effects are not visible. See {{issue|8327}}. | Boss roar effects are not visible. See {{issue|8327}}. Fixed by {{revision|5.0-14041}} | ||
{{image|Super Mario Galaxy 2 Boss Roar Wrong.png|The effect just causes the screen to darken|br}} | {{image|Super Mario Galaxy 2 Boss Roar Wrong.png|The effect just causes the screen to darken|br}} | ||
=== | === <s>Yoshi's tongue not working with Direct3D 12</s> === | ||
With the old Direct3D 12 video backend from Dolphin 5.0 stable, the red circle around edible items sometimes doesn't appear. Using a save state and restarting the emulation fixes it temporarily. The old Direct3D 12 backend was removed in {{revision|5.0-3774}}. Additionally, the new Direct3D 12 backend introduced in {{revision|5.0-9878}} doesn't have this issue. | |||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== Higher IR Effects Fog === | === HD Texture Pack === | ||
Using IR > 1x causes fog to be rendered at inappropriate depths. Native internal resolution must be used to avoid this. This can be seen on the save select screen, the ship post the first level, and other areas. Refer {{issue|9712}}. | [https://forums.dolphin-emu.org/Thread-super-mario-galaxy-2-hd-texture-mod Super Mario Galaxy 2 HD Texture Mod - Dolphin Forum Thread] | ||
=== Bloom === | |||
Bloom effects do not render correctly with Internal Resolution (IR) > 1. Disable '''Scale EFB Copy''' to fix this. | |||
{{image|Super Mario Galaxy 2 Bloom 2x+ IR.jpg|2x+ IR}} | |||
{{image|Super Mario Galaxy 2 Bloom 1x IR.jpg|1x IR|br}} | |||
=== <s>Higher IR Effects Fog</s> === | |||
Using IR > 1x causes fog to be rendered at inappropriate depths. Native internal resolution must be used to avoid this. This can be seen on the save select screen, the ship post the first level, and other areas. Refer {{issue|9712}}. Fixed by {{revision|5.0-5745}}, see the [https://dolphin-emu.org/blog/2017/11/03/dolphin-progress-report-october-2017/#50-5745-add-heuristic-for-detecting-custom-mipmaps-by-tomcc Oct 2017 Progress Report] for details. | |||
{{image|Super Mario Galaxy 2 Fog IR 1x.jpg|1xIR|}} | {{image|Super Mario Galaxy 2 Fog IR 1x.jpg|1xIR|}} | ||
{{image|Super Mario Galaxy 2 Fog IR 8x.jpg|8xIR|br}} | {{image|Super Mario Galaxy 2 Fog IR 8x.jpg|8xIR|br}} | ||
=== 30FPS === | |||
By adding this Gecko code below, and enabling it, it will play this game in 30FPS. This code is useful for low end PCs and Laptops. | |||
<pre>$Region Free 30FPS | |||
044bdb00 3bc00002 | |||
</pre> | |||
== | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
| | |antialiasing = SSAA or None | ||
| | |antialiasingnotes = MSAA creates graphical issues in the skybox | ||
}} | }} | ||
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{{VersionCompatibilityVersion|4.0-1300|****|Fixes freezes after collecting Grand Stars, music cut-outs, and inability to view credits}} | {{VersionCompatibilityVersion|4.0-1300|****|Fixes freezes after collecting Grand Stars, music cut-outs, and inability to view credits}} | ||
{{VersionCompatibilityVersion|4.0-7286|****|Sound emulation perfect}} | {{VersionCompatibilityVersion|4.0-7286|****|Sound emulation perfect}} | ||
{{VersionCompatibilityVersion|5.0-14041|*****|Boss roar fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1= | |vid1=WITi8iGokww|cap1=Super Mario Galaxy 2 Dolphin 5.0 vs Wii comparison | ||
|vid2=isi-vffQfLA|cap2=Dolphin Emulator 3.5-367 - Super Mario Galaxy 2 ( | |vid2=isi-vffQfLA|cap2=Dolphin Emulator 3.5-367 - Super Mario Galaxy 2 (1080p60 HD) - Nintendo Wii | ||
|vid3=I19ObZqIh-o|cap3=Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed) | |vid3=I19ObZqIh-o|cap3=(Dolphin 4.0-539) Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed) | ||
|vid4= | |vid4=UouyVg70kRM|cap4=(60FPS) Dolphin Emulator 4.0-3950 - Super Mario Galaxy 2 (1080p HD) - Nintendo Wii | ||
|vid5= | |vid5=hntkmnhKbz4|cap5=(Dolphin 4.0-8371) Super Mario Galaxy 2 - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (1080p60) - Nintendo Wii | ||
|vid6= | |vid6=tQzYjDHHZmk|cap6=Super Mario Galaxy 2 - Gameplay Wii 4K 2160p60 (Dolphin 5.0) | ||
|vid7=WBQh091LzI0|cap7=Super Mario Galaxy 2 | |vid7=WBQh091LzI0|cap7=Super Mario Galaxy 2 - i3-4170, GTX 750 Ti, DX12, 1080p60 | ||
}} | }} | ||
{{Navigation/Super Mario}} | {{Navigation/Super Mario}} | ||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Zelda ucode games]] | [[Category:Zelda ucode games]] |