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|publisher = Nintendo | |publisher = Nintendo | ||
|series = Super Mario Bros, Super Mario Galaxy | |series = Super Mario Bros, Super Mario Galaxy | ||
|released = {{vgrelease|NA=May 23, 2010}}{{vgrelease|JP=May 27, 2010|EU=June 11, 2010|AUS=June 30, 2010|KO | |released = {{vgrelease|NA=May 23, 2010}}{{vgrelease|JP=May 27, 2010|EU=June 11, 2010|AUS=June 30, 2010|TW=December 4, 2010|KO|January 20, 2011}} | ||
|genre = Platform | |genre = Platform | ||
|modes = Single-player, Co-op (2) | |modes = Single-player, Co-op (2) | ||
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== Emulation Information == | == Emulation Information == | ||
{{Problems/Language Region Mismatch|JP=SB4J01, SB4W01|NA=SB4E01|EU=SB4P01|KO=SB4K01}} | |||
=== Wii Remote Lag When Collecting Starbits === | === Wii Remote Lag When Collecting Starbits === | ||
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{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Boss Roars === | === <s>Boss Roars</s> === | ||
Boss roar effects are not visible. See {{issue|8327}}. | Boss roar effects are not visible. See {{issue|8327}}. Fixed by {{revision|5.0-14041}} | ||
{{image|Super Mario Galaxy 2 Boss Roar Wrong.png|The effect just causes the screen to darken|br}} | {{image|Super Mario Galaxy 2 Boss Roar Wrong.png|The effect just causes the screen to darken|br}} | ||
=== <s>Yoshi | === <s>Yoshi's tongue not working with Direct3D 12</s> === | ||
With the old Direct3D 12 video backend from Dolphin 5.0 stable, the red circle around edible items sometimes doesn't appear. Using a save state and restarting the emulation fixes it temporarily. The old Direct3D 12 backend was removed in {{revision|5.0-3774}}. Additionally, the new Direct3D 12 backend introduced in {{revision|5.0-9878}} doesn't have this issue. | |||
}}}} | }}}} | ||
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=== HD Texture Pack === | === HD Texture Pack === | ||
[https://forums.dolphin-emu.org/Thread-super-mario-galaxy-2-hd-texture-mod Super Mario Galaxy 2 HD Texture Mod - Dolphin Forum Thread] | [https://forums.dolphin-emu.org/Thread-super-mario-galaxy-2-hd-texture-mod Super Mario Galaxy 2 HD Texture Mod - Dolphin Forum Thread] | ||
=== Bloom === | === Bloom === | ||
Bloom effects do not render correctly with Internal Resolution (IR) > 1. | Bloom effects do not render correctly with Internal Resolution (IR) > 1. Disable '''Scale EFB Copy''' to fix this. | ||
{{image|Super Mario Galaxy 2 Bloom 2x+ IR.jpg|2x+ IR}} | {{image|Super Mario Galaxy 2 Bloom 2x+ IR.jpg|2x+ IR}} | ||
{{image|Super Mario Galaxy 2 Bloom 1x IR.jpg|1x IR|br}} | {{image|Super Mario Galaxy 2 Bloom 1x IR.jpg|1x IR|br}} | ||
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{{image|Super Mario Galaxy 2 Fog IR 1x.jpg|1xIR|}} | {{image|Super Mario Galaxy 2 Fog IR 1x.jpg|1xIR|}} | ||
{{image|Super Mario Galaxy 2 Fog IR 8x.jpg|8xIR|br}} | {{image|Super Mario Galaxy 2 Fog IR 8x.jpg|8xIR|br}} | ||
=== 30FPS === | |||
By adding this Gecko code below, and enabling it, it will play this game in 30FPS. This code is useful for low end PCs and Laptops. | |||
<pre>$Region Free 30FPS | |||
044bdb00 3bc00002 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|antialiasing = SSAA or None | |antialiasing = SSAA or None | ||
|antialiasingnotes = MSAA creates graphical issues in the skybox | |antialiasingnotes = MSAA creates graphical issues in the skybox | ||
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{{VersionCompatibilityVersion|4.0-1300|****|Fixes freezes after collecting Grand Stars, music cut-outs, and inability to view credits}} | {{VersionCompatibilityVersion|4.0-1300|****|Fixes freezes after collecting Grand Stars, music cut-outs, and inability to view credits}} | ||
{{VersionCompatibilityVersion|4.0-7286|****|Sound emulation perfect}} | {{VersionCompatibilityVersion|4.0-7286|****|Sound emulation perfect}} | ||
{{VersionCompatibilityVersion|5.0-14041|*****|Boss roar fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=WITi8iGokww|cap1=Super Mario Galaxy 2 Dolphin 5.0 vs Wii comparison | |vid1=WITi8iGokww|cap1=Super Mario Galaxy 2 Dolphin 5.0 vs Wii comparison | ||
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|vid3=I19ObZqIh-o|cap3=(Dolphin 4.0-539) Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed) | |vid3=I19ObZqIh-o|cap3=(Dolphin 4.0-539) Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed) | ||
|vid4=UouyVg70kRM|cap4=(60FPS) Dolphin Emulator 4.0-3950 - Super Mario Galaxy 2 (1080p HD) - Nintendo Wii | |vid4=UouyVg70kRM|cap4=(60FPS) Dolphin Emulator 4.0-3950 - Super Mario Galaxy 2 (1080p HD) - Nintendo Wii | ||
|vid5= | |vid5=hntkmnhKbz4|cap5=(Dolphin 4.0-8371) Super Mario Galaxy 2 - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (1080p60) - Nintendo Wii | ||
|vid6=tQzYjDHHZmk|cap6=Super Mario Galaxy 2 - Gameplay Wii 4K 2160p60 (Dolphin 5.0) | |||
| | |vid7=WBQh091LzI0|cap7=Super Mario Galaxy 2 - i3-4170, GTX 750 Ti, DX12, 1080p60 | ||
| | |||
}} | }} | ||