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Super Smash Bros.: Difference between revisions
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|released ='''Nintendo 64'''<br>{{vgrelease||JP=January 21, 1999|NA=April 26, 1999|EU=November 19, 1999}}'''Virtual Console'''<br>{{vgrelease|JP=January 20, 2009|EU=June 12, 2009}}{{vgrelease|NA=December 21, 2009}} | |released ='''Nintendo 64'''<br>{{vgrelease||JP=January 21, 1999|NA=April 26, 1999|EU=November 19, 1999}}'''Virtual Console'''<br>{{vgrelease|JP=January 20, 2009|EU=June 12, 2009}}{{vgrelease|NA=December 21, 2009}} | ||
|genre = Fighting | |genre = Fighting | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller, Classic Controller | |input = GameCube Controller, Classic Controller | ||
|forumlinks = http://forums.dolphin-emu.org/Thread-virtual-console-super-smash-bros | |forumlinks = http://forums.dolphin-emu.org/Thread-virtual-console-super-smash-bros | ||
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'''''Super Smash Bros.''''', known in Japan as ''Nintendo All Star! Dairantō Smash Brothers (ニンテンドーオールスター!大乱闘スマッシュブラザーズ, Nintendō Ōru Sutā! Dairantō Sumasshu Burazāzu | '''''Super Smash Bros.''''', known in Japan as '''''Nintendo All Star! Dairantō Smash Brothers''''' ('''''ニンテンドーオールスター!大乱闘スマッシュブラザーズ''''', '''''Nintendō Ōru Sutā! Dairantō Sumasshu Burazāzu'''''), often abbreviated as ''SSB'', ''Smash Bros'', or simply ''Smash'', is a fighting game developed by HAL Laboratory and published by Nintendo for the [[Nintendo 64]]. ''Super Smash Bros.'' is the first game in the ''Super Smash Bros.'' series, and was followed by ''[[Super Smash Bros. Melee]]'' for the [[Nintendo GameCube]] in 2001 and ''[[Super Smash Bros. Brawl]]'' for the [[Wii]] in 2008. | ||
''Super Smash Bros.'' created the unique gameplay that is characteristic of the series, and makes it so unique compared to other fighting games. Instead of winning by depleting an opponent's life bar, opposing players must inflict damage to add to the opponents' percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Further separating it from traditional fighting games is ''Smash's'' simplified play controls: while traditional fighting games require the player to memorize lengthy button-input combinations, ''Smash Bros'' uses one-button presses and a joystick direction to perform moves. | ''Super Smash Bros.'' created the unique gameplay that is characteristic of the series, and makes it so unique compared to other fighting games. Instead of winning by depleting an opponent's life bar, opposing players must inflict damage to add to the opponents' percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Further separating it from traditional fighting games is ''Smash's'' simplified play controls: while traditional fighting games require the player to memorize lengthy button-input combinations, ''Smash Bros'' uses one-button presses and a joystick direction to perform moves. |
Revision as of 08:34, 22 August 2013
Super Smash Bros. | |
---|---|
Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Series | Super Smash Bros. |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP January 21, 1999 NA April 26, 1999 EU November 19, 1999 Virtual Console JP January 20, 2009 EU June 12, 2009 NA December 21, 2009 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Smash Bros., known in Japan as Nintendo All Star! Dairantō Smash Brothers (ニンテンドーオールスター!大乱闘スマッシュブラザーズ, Nintendō Ōru Sutā! Dairantō Sumasshu Burazāzu), often abbreviated as SSB, Smash Bros, or simply Smash, is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. Super Smash Bros. is the first game in the Super Smash Bros. series, and was followed by Super Smash Bros. Melee for the Nintendo GameCube in 2001 and Super Smash Bros. Brawl for the Wii in 2008.
Super Smash Bros. created the unique gameplay that is characteristic of the series, and makes it so unique compared to other fighting games. Instead of winning by depleting an opponent's life bar, opposing players must inflict damage to add to the opponents' percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Further separating it from traditional fighting games is Smash's simplified play controls: while traditional fighting games require the player to memorize lengthy button-input combinations, Smash Bros uses one-button presses and a joystick direction to perform moves.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Smash Bros. since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
|
- HAL Laboratory (Developer)
- Nintendo (Publisher)
- Super Smash Bros. (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1999 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Untested
- Virtual Console games
- Nintendo 64 games