Super Smash Bros. Melee: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
mNo edit summary
Line 66: Line 66:
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
{{Test Entry|revision=6857|OS=Windows Vista x64|CPU=AMD Phenon 9550 x4 @ 2.2GHz|GPU=Nvidia GeForce 9100|result=Perfect}}
{{Test Entry|revision=6857|OS=Windows Vista x64|CPU=AMD Phenon 9550 x4 @ 2.2GHz|GPU=Nvidia GeForce 9100|result=Perfect}}
{{Test Entry|revision=6857|OS=Windows XP x86)|CPU=AMD Athlon II x4 @ 3.0GHz|GPU=ATI Radeon 5450|result=Perfect}}
{{Test Entry|revision=6857|OS=Windows XP x86|CPU=AMD Athlon II x4 @ 3.0GHz|GPU=ATI Radeon 5450|result=Perfect}}
|}
|}



Revision as of 22:21, 3 February 2011

Super Smash Bros. Melee
SuperSmashBrosMelee.jpg
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Super Smash Bros.
Platform(s) GameCube
Genre(s) Fighting, platformer
Mode(s) Single-player, multiplayer
Compatibility 4Stars4.pngEdit rating: Super Smash Bros. Melee
Playable
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.

Problems

No problems.

Configuration

No configuration changes are known to affect compatibility for this title.

Testing

Template:Test Entry Template:Test Entry |}

Gameplay Videos

See also