Super Smash Bros. Melee: Difference between revisions

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m (→‎Configuration: clean up, replaced: |dspplugin → |dspengine (2))
(Got tired of waiting for discussion. Removed the LLE config recommendation. Not worth the performance hit to fix such a rare error.)
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== Problems ==
== Problems ==
===Minor sound glitches===
===Minor sound glitches===
Random, minor sound glitches in {{revision|7408}} and some other builds when using the DSP_HLE plugin. Glitches include the right or left channel cutting out or music stopping, or even occasional crackling. The error is random and rare, but newer builds appear to have it less often. If you need to get rid of it, try updating to the latest revision or use the LLE plugin.
Random, minor sound glitches in {{revision|7408}} and some other builds when using the DSP_HLE plugin. Glitches include the right or left channel cutting out or music stopping, or even occasional crackling. The error is random and rare, and newer builds appear to have it less often. If you must get rid of the glitch use the LLE plugin; but in the latest builds the glitch is extremely rare (once in a few hours of continuous play), it is usually not worth the sacrifice in performance.


== Configuration ==
== Configuration ==
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|disablefognotes      =  
|disablefognotes      =  
|efbcopy              = Enabled, Copy to Texture
|efbcopy              = Enabled, Copy to Texture
|efbcopynotes          = Prevents black splotches from appearing on stages.
|efbcopynotes          = Prevents numerous glitches.
|xfb                  =  
|xfb                  =  
|xfbnotes              =  
|xfbnotes              =  
|realxfb              =  
|realxfb              =  
|realxfbnotes          =  
|realxfbnotes          =  
|dspengine            = LLE
|dspengine            =  
|dspenginenotes        = Corrects crackling and music cut-outs
|dspenginenotes        =  
|hleaudio              =  
|hleaudio              =  
|hleaudionotes        =  
|hleaudionotes        =