Tales of Symphonia: Dawn of the New World: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :). All time nearly 70%-100% of speed. Some Slowdown (33-50%) at intro | {{testing/entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :). All time nearly 70%-100% of speed. Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cut-scene), and other big places. Had to swap to {{revision|6340}} for improved swing emulation (needed to kill Garuda and fishing)|tester=†.fl.l).}} | ||
{{testing/entry|revision=6340|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow|tester=†.fl.l).}} | {{testing/entry|revision=6340|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow|tester=†.fl.l).}} | ||
{{testing/entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core i5-M640 @ 2.53GHz|GPU=ATI Mobility Radeon HD 5650|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the in game cut-scenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=Senkus}} | {{testing/entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core i5-M640 @ 2.53GHz|GPU=ATI Mobility Radeon HD 5650|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the in game cut-scenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=Senkus}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=cor95J47_wQ Tales of Symphonia: Dawn of The New World - Defeat The Bandits 1/2 (1080p)] | *[http://www.youtube.com/watch?v=cor95J47_wQ Tales of Symphonia: Dawn of The New World - Defeat The Bandits 1/2 (1080p)] | ||
*[http://www.youtube.com/watch?v=FXQLhJ1QbH4 Tales of Symphonia: Dawn of The New World - Defeat The Bandits 2/2 (1080p)] | *[http://www.youtube.com/watch?v=FXQLhJ1QbH4 Tales of Symphonia: Dawn of The New World - Defeat The Bandits 2/2 (1080p)] |
Revision as of 18:21, 15 July 2012
Tales of Symphonia: Dawn of the New World | |
---|---|
Developer(s) | Namco Tales Studio |
Publisher(s) | Namco Bandai |
Series | Tales series |
Platform(s) | Wii |
Genre(s) | Console Role-Playing |
Mode(s) | Single-Player, Multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Tales of Symphonia: Dawn of the New World is a console role-playing game developed by Namco Tales Studio and published by Namco Bandai for the Wii as a cross of spin-off and sequel of Tales of Symphonia for the Nintendo GameCube and PlayStation 2. The game was released in Japan on June 26, 2008, in North America on November 11, 2008 and in Europe on November 13, 2009.
Problems
New Games
Some problems with starting a New Game - it asks for completed save of Tales of Symphonia (GameCube), but it's never found. In 2.0 the game enters endless loop in menu: asking to insert memory card, saying it's broken, then asking to insert it again, and so on.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Tales of Symphonia: Dawn of the New World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
2.0 | Windows XP x86 | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 | Game completed :). All time nearly 70%-100% of speed. Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cut-scene), and other big places. Had to swap to r6340 for improved swing emulation (needed to kill Garuda and fishing) | †.fl.l). |
r6340 | Windows XP x86 | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 | Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow | †.fl.l). |
r7128 | Windows 7 x64 | Intel Core i5-M640 @ 2.53GHz | ATI Mobility Radeon HD 5650 | Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the in game cut-scenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later. | Senkus |
3.0-424 | Windows 7 x64 | AMD Athlon II X3 450 @ 3.2GHz | AMD Radeon HD 6670 | Good average speed. Nice graphs with AA 4x. Some sounds become glitched, repeating themselves a lot of times. Audio-video lag in cut-scenes. | Faefdsedf |
Gameplay Videos
- Namco Tales Studio (Developer)
- Namco Bandai (Publisher)
- Tales series (Series)
- Pages with redlink series
- Console Role-Playing (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 2.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Role-playing games
- Wii games