The Legend of Zelda: Collector's Edition: Difference between revisions

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== Problems ==
== Problems ==
Unplayable beyond Main Menu due to use of multiple executables, see [http://code.google.com/p/dolphin-emu/issues/detail?id=233&q=zelda issue 233].
===Crashing==
Unplayable beyond Main Menu due to use of multiple executables, see [http://code.google.com/p/dolphin-emu/issues/detail?id=233&q=zelda issue 233]. Works very slowly in Interpreter recompiler mode.


== Configuration ==
== Configuration ==

Revision as of 06:14, 4 May 2010

The Legend of Zelda: Collector's Edition
TheLegendOfZeldaCollectorsEdition.jpg
Developer(s) Nintendo EAD, Nintendo Software Technology
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Compilation
Mode(s) Single-player
Input methods
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Collector's Edition
Perfect
GameIDs ,
See also...

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Debug Symbol Files

The Legend of Zelda: Collector's Edition is a compilation of four video games from Nintendo's The Legend of Zelda series, a twenty-minute demo of The Legend of Zelda: The Wind Waker, and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.

Problems

=Crashing

Unplayable beyond Main Menu due to use of multiple executables, see issue 233. Works very slowly in Interpreter recompiler mode.

Configuration

This title does not need non-default settings to run properly.

Gameplay Videos

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