The Legend of Zelda: Collector's Edition: Difference between revisions

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== Configuration ==
== Configuration ==
{{Config
{{Config
|limitbyfps       = ON
|framelimit        = 20-30
|limitbyfpsnotes      = (limit FPS to 20-30 for best results, for N64 titles)
|framelimitnotes    = For N64 titles
|dualcore              =  
|limitbyfps     = On
|dualcorenotes        =
|limitbyfpsnotes    = For N64 titles
|idleskipping          =
|cpuengine         = JIT/JITiL
|idleskippingnotes     =  
|cpuenginenotes     = Revision older than {{revision|6088}} will crash beyond main menu unless you use Interpreter mode (very slow)  
|dsplleonthread        =
|efbcopy           = Real
|dsplleonthreadnotes  =
|efbcopynotes       = For N64 titles
|hletheipll            =
|audiothrottle     = On
|hletheipllnotes      =  
|audiothrottlenotes = For N64 titles
|cpuengine           = JIT/JITiL
|cpuenginenotes       = Revision older than {{revision|6088}} will crash beyond main menu unless you use Interpreter mode (very slow)  
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog           =  
|disablefognotes       =  
|efbcopy              = REAL
|efbcopynotes          = (for N64 Titles)
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle         = ON
|audiothrottlenotes   = (for N64 titles)
|audiobackend          =
|audiobackendnotes    =
}}
}}



Revision as of 18:09, 22 August 2011

The Legend of Zelda: Collector's Edition
TheLegendOfZeldaCollectorsEdition.jpg
Developer(s) Nintendo EAD, Nintendo Software Technology
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Compilation
Mode(s) Single-player
Input methods
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Collector's Edition
Perfect
GameIDs ,
See also...

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The Legend of Zelda: Collector's Edition is a compilation of four video games from Nintendo's The Legend of Zelda series, a twenty-minute demo of The Legend of Zelda: The Wind Waker, and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.

Problems

Graphical Issues with NES games

From r6088 and newer, NES games are booted, but they are unplayable due the major graphical issues.

Instability with N64 games

From r6088 and newer, the N64 games are fully working with minor graphical and sound issues. Both Majora's Mask and Ocarina of Time will crash every 5-10 minutes unless FPS are limited to 20-30, "Limit by FPS" is turned on, EFB copy is set to "Real", and the audio throttle is turned on.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
CPU Emulator Engine JIT/JITiL Revision older than r6088 will crash beyond main menu unless you use Interpreter mode (very slow)

Version Compatibility

The graph below charts the compatibility with The Legend of Zelda: Collector's Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21529 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry |}

Gameplay Videos

Template:Navigation Zelda