The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

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In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items.
In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items.


The Wii version is identical to the [[The Legend of Zelda: Twilight Princess (GC)|GameCube version]], but is mirrored by design; ie. what is left on the world map in the GC version is right on the Wii. It also uses the Wii remote and supports widescreen.
The Wii version is identical to the [[The Legend of Zelda: Twilight Princess (GC)|GameCube version]], but is mirrored by design; (i.e. what is left on the world map in the GC version is right on the Wii). It also uses the Wii remote and supports widescreen.
 
== Emulation Information ==
=== Hyrule Field Speed Hack ===
As the player progresses through the game, Hyrule Field will become progressively slower. To fix this, enable the "Hyrule Field Speed Hack" in ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack). All region releases except KO were fixed by {{revision|4.0-1767}}.
 
Unfortunately, the hack will cause defects on the minimap, so it is not enabled by default.
 
{{Image|Twilight_Princess_Map_with_Speedhack.png|Minimap with missing shadowing and other details|}}
{{Image|Twilight_Princess_Map_without_Speedhack.png|Proper minimap|br}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Improper Transparent Blending</s> ===
Transparent textures that overlay of other textures appear odd with a kind of "shimmering" effect. Mostly noticeable in Prince Ralis (although the Great Fairy is also affected). See {{issue|10346}}. Fixed by {{revision|5.0-14602}}
{{image|Twilight Princess Transparent Texture Bug.png|Improper Transparent Blending|br}}


=== <s>Bloom</s> ===
=== <s>Bloom</s> ===
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In addition to the "ghost" look, the Wii version has a bloom offset. The bloom appears to the left and above where it should be. To fix it, use D3D11, or use OpenGL with the following procedure:
In addition to the "ghost" look, the Wii version has a bloom offset. The bloom appears to the left and above where it should be. To fix it, use D3D11, or use OpenGL with the following procedure:
*With OpenGL and '''EFB Copies to Texture Only'''. If the graphics configuration menu is opened the bloom offset will disappear. Why this happens is unknown, but it appears to remain in place in testing. This is fixed since atleast {{revision|5.0-10516}}.
*With OpenGL and '''EFB Copies to Texture Only'''. If the graphics configuration menu is opened the bloom offset will disappear. Why this happens is unknown, but it appears to remain in place in testing.  
 
This is fixed since at least {{revision|5.0-10516}}.
}}}}
}}}}


== Enhancements ==
== Enhancements ==
 
=== Minimap /w Anti-aliasing / Force Filtering ===
=== Hyrule Field Speed Hack ===
The map may have glitchy borders if anti-aliasing or force filtering enhancements are used.
As the player progress through the game, Hyrule Field will become progressively slower. To fix this, enable the "Hyrule Field Speed Hack" in the ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack). All region releases except KO, were fixed by {{revision|4.0-1767}}.
{{Image|TwilightPrincessWii Map AA.jpg|Anti-aliasing|}}
 
{{Image|TwilightPrincessWii Map Force Filter.jpg|Force texture filtering|br|}}
Unfortunately, the hack will cause defects on the minimap, so it is not enabled by default.
 
{{Image|Twilight_Princess_Map_with_Speedhack.png|Minimap with missing shadowing and other details|}}
{{Image|Twilight_Princess_Map_without_Speedhack.png|Proper minimap|br}}


=== Sun Rays ===
=== Sun Rays ===
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<pre>No Bloom Effects
<pre>No Bloom Effects
0400EDB8 4E800020</pre>
0400EDB8 4E800020</pre>
=== HD Texture Pack ===
[https://www.henrikomagnifico.com/zelda-twilight-princess-4k Zelda Twilight Princess 4K by Henriko Magnifico]
[https://zeldatphdt.blogspot.com/ The Legend of Zelda: Twilight Princess HD Texture Pack]


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|6095|****|}}
{{VersionCompatibilityVersion|6095|****|}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-2500|GPU=NVIDIA GeForce GTX 950|result=No issues found. Gameplay is at a steady 30 FPS everywhere I've been. Sound's good and no graphical errors. Did have to use the Hyrule Field Speedup hack, else the entire Hyrule Field would be 16-22 FPS (increasingly worsening after more is explored). Playing at 1080p, using Direct3D 11 with V-Sync, Fullscreen, 3x Native resolution and 2x MSAA and Anisotropic Filtering (could be higher too).|tester=ThijmenDF}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-2500|GPU=NVIDIA GeForce GTX 950|result=No issues found. Gameplay is at a steady 30 FPS everywhere I've been. Sound's good and no graphical errors. Did have to use the Hyrule Field Speedup hack, else the entire Hyrule Field would be 16-22 FPS (increasingly worsening after more is explored). Playing at 1080p, using Direct3D 11 with V-Sync, Fullscreen, 3x Native resolution and 2x MSAA and Anisotropic Filtering (could be higher too).|tester=ThijmenDF}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD Athlon II X4 860k @ 4GHz|GPU=NVIDIA GeForce GTX 950|result=Holds 30FPS all the time with 8x MSAA at 1080p, using Direct3d 12 render. The minimap is glitched though, as it's not showing the outline correctly. Also light beams don't seem to be working.|tester=deWaardt}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD Athlon II X4 860k @ 4GHz|GPU=NVIDIA GeForce GTX 950|result=Holds 30FPS all the time with 8x MSAA at 1080p, using Direct3d 12 render. The minimap is glitched though, as it's not showing the outline correctly. Also light beams don't seem to be working.|tester=deWaardt}}
{{testing/entry|revision=5.0-14344|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5GHz|GPU=Intel HD Graphics 620|result=Runs great using the Hyrule Field Hack.|tester=Jack}}
{{testing/end}}
{{testing/end}}


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|vid1=-ElBaFmHzzk|cap1=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda Twilight Princess
|vid1=-ElBaFmHzzk|cap1=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda Twilight Princess
|vid2=qSiYw126Dc8|cap2=Dolphin Emulator 3.5-367 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo Wii
|vid2=qSiYw126Dc8|cap2=Dolphin Emulator 3.5-367 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo Wii
|vid3=TLvDmhGsPho|cap3=The Legend of Zelda: Twilight Princess - Dolphin Emulator 5.0-12219 [1080p HD] - Nintendo Wii
}}
}}
   
   

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