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The Urbz: Sims in the City: Difference between revisions
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(→Problems: Missing portrait issue) |
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{{image|Urbz OpenGL Censor.png|OpenGL rendering correctly|br}} | {{image|Urbz OpenGL Censor.png|OpenGL rendering correctly|br}} | ||
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. Refer {{issue|7225}}. | The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. Refer {{issue|7225}}. The Vulkan backend will experience much less slowdown on this effect, however due to a bug with EFB pokes in this backend, the effect will be offset quite a bit. | ||
=== Broken Portraits === | |||
Portraits of urbs will appear as simply a black box. Disabling '''Store EFB Copies to Texture Only''' will fix this, but it only takes effect when an urb is created, as the portrait is stored in the save data. Disabling this will also cause flickering if '''Dual Core''' is enabled. | |||
{{image|UrbzPortraitBroken.png|Missing portrait}} | |||
{{image|UrbzPortraitCorrect.png|Correct portrait}} | |||
}}}} | }}}} |