TimeSplitters 2
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TimeSplitters 2 | |
---|---|
Developer(s) | Free Radical Design |
Publisher(s) | EA Games |
Series | TimeSplitters |
Platform(s) | GameCube |
Release date(s) | NA October 16, 2002 EU November 1, 2002 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer, Co-op |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
TimeSplitters 2 is a 2002 first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, Xbox, and GameCube video game consoles.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with TimeSplitters 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7480 | Linux Ubuntu 10.04 Lucid Lynx | Intel Core 2 Duo E8400 | ATI Radeon HD 4850 | Doesn't start, Unknown pointer 0xa6bd6d20 | Dark Fread |
r7480 | Linux Ubuntu 10.10 | Intel Pentium E5200 | nVidia GeForce 9300 | Works with almost 100% speed and no major graphical glitches | Matthew T. |
r7564 | Windows 7 x64 | Intel Core i7-950 @ 3.07GHz | ATI Radeon HD 5770 | Some slowness, attempting to skip the ending cinematic crashes the emulator but ran fine otherwise. For some reason though, the freeze/restart timer AR codes do not work on Dolphin whereas they work on my actual GC. There might be something wrong with that, but I can imagine, being as it's a cheat, fixing the code interpreter is low priority. | Schala |
style="white-space:nowrap;Expression error: Unexpected ( operator.Expression error: Unexpected ( operator. | Windows 7 x64 | Intel Core i7-920 @ 3.6GHz | nVidia GeForce GTX 560 Ti | Mostly runs ok, some major graphical issues outdoors on the Mexican Mission DM map (wildly flickering random colours)
Through the ground floor doorThrough a window upstairsSpawned outside |
Adambean |
3.0-332 | Mac OS X 10.7.2 | Intel Core i5-2435M @ 2.4GHz | Intel HD Graphics 3000 | Crashed after creating initial profile in game. | jedivulcan |
3.0-373 | Mac OS X 10.7.2 | Intel Core i7-2675QM @ 2.2GHz | AMD Radeon HD 6750M | Crashes before the loading screen when attempting to play single player. Says GPU is desynced. When unchecking dual-core option, game loads and crashes when the player fires a weapon. Higher framerate 25-45fps. | jedivulcan |
3.0-373 | Mac OS X 10.7.2 | Intel Core i7-2675QM @ 2.2GHz | Intel HD Graphics 3000 | Surprisingly gets a bit further and loads the level (vs. using the AMD Radeon HD 6750M on the same machine. GPU desync and crash occur after game loads. Game crashes still if dual-core option is turned off although the game loads to the first level ~30fps with rapid drops. Vsync on (with dual/single core options). | jedivulcan |
3.0-416 | Linux Slackware 13.37 x86_64 | Intel Core i5-2500K @ 3.3GHz | nVidia GeForce GTX 550 Ti | Runs at a solid 60 FPS. No slowdowns or graphical glitches with OpenGL, 2x IR, 4x AA, audio throttling. Did notice a strange audio issue in the first level "Siberia", like every sound fx was trying to play one after another. Have not been able to reproduce it; HLE audio runs great. No crashes in single or multiplayer modes. | Shonumi |
3.0-776 | Mac OS X 10.7.4 | Intel Core i7 @ 2.2GHz | AMD Radeon HD 6750M | Not working. While trying story mode, several asserts about unknown opcodes occurred on loading screens ( "GFX FIFO: Unknown Opcode (0x6d).", also with values 0x65 or 0x5f ), however skipping them allows to progress further. First level loads fine but crashes shortly after firing/killing the first enemy (tested twice with similar results). Arcade mode crashes as soon as the first match ("Adios Amigos!") finishes loading (tested twice). Challenge mode works a bit better, I could complete "Pane in the neck" and "Bricking it" but loading the 3rd one ("Stain removal") crashed (tested once). Tested with default settings and DSP HLE. | Nolendil |
Gameplay Videos
Categories:
- Free Radical Design (Developer)
- EA Games (Publisher)
- TimeSplitters (Series)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Co-op (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU):
- Tested On (OS): Windows
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): Intel
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games